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Students
مصاريف
تاريخ البدء
وسيلة الدراسة
مدة
12 months
حقائق البرنامج
تفاصيل البرنامج
درجة
الماجستير
تخصص رئيسي
Computer Science | Computer Graphics | Software Development
التخصص
علوم الكمبيوتر وتكنولوجيا المعلومات
لغة الدورة
إنجليزي
دفعات
تاريخ بدء البرنامجآخر موعد للتسجيل
2024-09-01-
عن البرنامج

نظرة عامة على البرنامج


This Master's program in Computer Science – Augmented and Virtual Reality equips students with expertise in interactive entertainment technologies, including video games, the metaverse, and new media. Led by industry experts, the program offers a combination of theoretical knowledge and practical skills, preparing graduates for high-demand research and development positions in leading companies and startups. Students can exit with a Postgraduate Diploma after completing taught modules or earn an M.Sc. degree with the completion of a research dissertation.

مخطط البرنامج


Outline:

  • The program equips students with the theoretical and practical knowledge to participate in the design and development of technology underpinning the interactive entertainment industries, including the fast-moving video game market, the metaverse and the wider industries of new media and communication.
  • The course is designed and taught by staff who are leading experts in their fields, and the course content is inspired by their cutting-edge work as well as their contacts with leading industry researchers around the globe.

Careers:

  • Graduates are expected to be in high demand for research and development positions within leading multinational companies and startups alike.
  • Previous graduates from our M.Sc.
  • programmes have gone on to work for games or visual effects companies, whilst many others work in broader areas involving computer vision, computer graphics or interactive digital applications.
  • Companies where our alumni have taken up employment include: NVIDIA, Unity Technologies, Huawei, Volograms, The Foundry and Tencent Games.
  • In some cases, our graduates have gone on to further postgraduate research, taking up funded Ph.D. positions at Trinity or other universities in Ireland and abroad.

Other:

  • The full M.Sc.
  • programme, comprising 90 ECTS credits, takes one full calendar year to complete and leads to the qualification of M.Sc. in Computer Science – Augmented and Virtual Reality, a Level 9 award according to the Irish National Framework for Qualifications (NFQ).
  • Between September and April, students attend two 12-week teaching semesters, each followed by an assessment period, where they take a range of taught modules.
  • Then, from April to August, students work full-time on their individual research dissertations.
  • Students may exit with an award of Postgraduate Diploma (P.Grad.Dip.)
  • in Computer Science – Augmented and Virtual Reality (NFQ Level 9) upon successful completion of 60 ECTS of taught modules, not including the Research Dissertation.
  • The following core modules are taken by all M.Sc.
  • students on the course: Computer Vision; Machine Learning; Augmented Reality; Computer Graphics; Realtime Animation; Realtime Rendering; Advanced Software Engineering; Mathematics of Light & Sound; and Research and Innovation.
  • Additionally, students take a number of individually chosen elective modules from a pool of options.
  • Finally all students also must complete a substantial Research Dissertation which comprises a third of the entire course.
  • Students may exit with a Postgraduate Diploma (P.Grad.Dip.)
  • in Computer Science upon successful completion of taught modules (not including the Research Dissertation).
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