Graduate Certificate in Simulation and Immersive Technologies
نظرة عامة على البرنامج
The Graduate Certificate in Simulation and Immersive Technologies equips students to become design leaders in the growing field of immersive practices. The program emphasizes human perception and experience, teaching students how to effectively utilize virtual, augmented, mixed, and extended reality platforms. Students can choose from a range of electives to personalize their study and prepare for careers in various industries, including advanced manufacturing, healthcare, entertainment, and education.
مخطط البرنامج
Degree Overview:
The Graduate Certificate in Simulation and Immersive Technologies aims to equip students to become future-ready design leaders capable of understanding and meeting the growing demand for immersive practices across various industries. The program offers a unique human-centric, design-led approach that emphasizes human perception and experience. Students will learn how, why, when, and where to effectively utilize simulation and immersive platforms, including virtual, augmented, mixed, and extended reality. The program's design accommodates the demands of professionals from diverse industry sectors, allowing for flexible delivery options in full-time or part-time modes.
Outline:
Prescribed Electives:
Students can choose from a range of fully-online or on-campus electives from various UNSW faculties to personalize their study.
Teaching:
The program is delivered through a combination of online and face-to-face classes, providing students with flexibility and access to campus facilities. Core courses are conducted online, while blended mode students have the opportunity for two intensive face-to-face meetups per term.
Careers:
The program prepares graduates for a wide range of high-value positions as design leaders, managers, trainers, artists, researchers, planners, analysts, innovators, and entrepreneurs. Career opportunities are available in various industry applications, including:
- Advanced manufacturing and industry 4.0
- Advertising
- Architecture, social and urban planning
- Art, design, and animation
- Business and finance
- Defense and national security
- Education
- Emergency and first response
- Engineering
- Immersive entertainment and gaming
- Medicine, healthcare, and sports training
- Museology
- Robotics
- Sustainability and environmental modeling
Entry Requirements:
A recognised bachelor’s degree (or equivalent qualification) in any field. The program enables practitioners from a wide range of industry sectors, so entry does not require a degree related to the creative disciplines. Applicants who do not have a bachelor's degree may apply for admission into the Graduate Certificate based on a minimum 5 years industry experience. To be considered, applicants must provide a digital portfolio (PDF, website, etc.) that includes: A CV detailing a minimum of 5 years industry experience 5-10 examples of professional achievement (such as examples of work in design, visualisation, simulation, immersive technologies, or descriptions of initiatives they have led, patents, awards, etc.) A 2 page statement that explains: their specific strengths and achievements in their field; how they see visualisation, simulation and immersive design impacting their discipline; and their motivations for joining the program, and how they believe the program will enhance their career The digital portfolio will be assessed on a case-by-case basis by Art & Design staff. Students in this category who complete the Graduate Certificate with a WAM of 65 may apply to articulate to the Master of Visualisation, Simulation, and Immersive Design.