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Students
Tuition Fee
EUR 750
Start Date
2025-01-01
Medium of studying
Duration
12 months
Program Facts
Program Details
Degree
Courses
Major
Game Design | Game Development | Computer Programming
Area of study
Information and Communication Technologies
Course Language
English
Tuition Fee
Average International Tuition Fee
EUR 750
Intakes
Program start dateApplication deadline
2024-09-01-
2025-01-01-
About Program

Program Overview


This online CPD introduces core methods of writing for computer games, covering narrative design, player engagement, world-building, character development, and story structure. It also explores industry skills for narrative designers, such as pitch presentation, publisher interaction, and funding opportunities. The course is delivered online over two semesters, with weekly live webinars and self-directed study assignments.

Program Outline


Outline:

This online CPD will introduce you to the core methods of writing for computer games. Primarily, this will incorporate approaches to narrative design and player engagement, and introduce techniques to develop world-building, character development and story structure. In addition, the course will examine important industry skills for narrative designers, such as pitch presentation, publisher interaction and approaches to funding opportunities.


Teaching:

The course will be delivered online over two semesters (in two 11-week blocks from September-December and January-April). It will involve weekly attendance at a two-hour live webinar. Participants will be writing and completing world-building assignments throughout the duration of the CPD. Participants can expect to spend a minimum of four hours per week on this self-directed study.


Other:

  • Terms of gameplay and game design.
  • Industry standards and terminology.
  • Visual storytelling and sound design.
  • Alternative and unconventional approaches taken towards game design.
  • Theories of ‘replayability’.
  • Developing a game using software components.
  • Industry standards and the Game Design Document.
  • Working in teams on content creation.
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