Program Overview
The Grado en Diseño de Videojuegos from Universidad Europea de Madrid trains students for careers in the video game industry. Students develop specialized skills, gain hands-on experience through projects with peers in Animation or Design programs, and create a professional portfolio for showcasing their work to potential employers. The program also provides opportunities to learn from industry experts and work on real-world projects in the Tech Factory, a dedicated video game and animation creation studio.
Program Outline
It aims to train students to work in the video game development industry as specialized professionals.
Objectives:
- To equip students with the skills and knowledge necessary to work in the video game development industry.
- To provide students with hands-on experience working on real-world projects with peers from Animation or Design programs.
- To help students develop a professional demo reel or portfolio to showcase their work to potential employers.
Description:
The program utilizes state-of-the-art facilities, including the Tech Factory, a unique space dedicated to video games and animation. Students will have the opportunity to learn from industry professionals and work on real-world projects. Upon graduation, students will have a portfolio of work that they can use to apply for jobs in the video game industry.
Outline:
Structure:
- The program is a 4-year, 240 ECTS degree.
- It is offered in both presencial (in-person) and online modalities.
- The program is divided into four years, with a specific curriculum for each year.
Course Schedule:
- Presencial (in-person): Starts on September 16, 2024.
- Online: Starts on September 30, 2024.
Modules:
First Year:
- Ética y Eficacia Profesional (6 ECTS) - Basic - Spanish
- Evolución y Perspectiva Histórica (6 ECTS) - Basic - Spanish
- Dibujo Artístico (6 ECTS) - Basic - Spanish
- Bases de la Informática y Fundamentos de la Programación (6 ECTS) - Basic - Spanish
- Tecnología de Videojuegos y Diseño de Escenarios Virtuales (6 ECTS) - Basic - Spanish
- Estructura de Videojuegos: Jugabilidad y Niveles (6 ECTS) - Basic - Spanish
- Teoría del Color y de la Luz (6 ECTS) - Basic - Spanish
- Diseño Vectorial e Ilustración Digital (6 ECTS) - Basic - Spanish
- Diseño de Personajes y Concept Art (6 ECTS) - Basic - Spanish
- Proyecto de Videojuegos I (6 ECTS) - Obligatory - Spanish
Second Year:
- Influencia e Impacto Relacional (6 ECTS) - Obligatory - Spanish
- Narrativa y Guión de Videojuegos (6 ECTS) - Basic - Spanish
- Modelado 3D I. FORMA (6 ECTS) - Obligatory - Spanish
- Programación Orientada a Objetos (6 ECTS) - Obligatory - Spanish
- Introducción a la Ingeniería del Software (6 ECTS) - Obligatory - Spanish
- Producción de Videojuegos (6 ECTS) - Obligatory - Spanish
- Animación 2D DIGITAL (6 ECTS) - Obligatory - Spanish
- Entornos de Desarrollo en 3D (6 ECTS) - Obligatory - Spanish
- Tecnología de Servidores y Bases de Datos (6 ECTS) - Obligatory - Spanish
- Proyecto de Videojuegos II (6 ECTS) - Obligatory - Spanish
Third Year:
- Técnicas de Creatividad (6 ECTS) - Obligatory - Spanish
- Marketing de Videojuegos (6 ECTS) - Obligatory - Spanish
- Diseño de Sonido y Fundamentos MUSICALES (6 ECTS) - Obligatory - Spanish
- Redes y Entornos Multijugador (6 ECTS) - Obligatory - Spanish
- UX e Interfaces de Usuario (6 ECTS) - Obligatory - Spanish
- Rigging (6 ECTS) - Obligatory - Spanish
- Modelado 3D II.
- Inteligencia Artificial (6 ECTS) - Obligatory - Spanish
- Animación 3D I. LAYOUT (6 ECTS) - Obligatory - Spanish
- Proyecto de Videojuegos III (6 ECTS) - Obligatory - Spanish
Fourth Year:
- Liderazgo Emprendedor (6 ECTS) - Obligatory - Spanish
- Prácticas Externas (12 ECTS) - Obligatory - Spanish
- Trabajo Fin de Grado (18 ECTS) - Obligatory - Spanish
Optional Modules:
- Animación 3D II.
- Animación 3D III Facial (6 ECTS) - Spanish
- Crítica de Videojuegos (6 ECTS) - Spanish
- Efectos Visuales (6 ECTS) - Spanish
- Experimental Game Design (6 ECTS) - Spanish
- Game Studies (6 ECTS) - Spanish
- Iluminación y Texturizado (6 ECTS) - Spanish
- Modelado 3D III Orgánico (6 ECTS) - Spanish
- Narrativas transmediáticas (6 ECTS) - Spanish
- Programación Avanzada (6 ECTS) - Spanish
- Programación Concurrente y Distribuida (6 ECTS) - Spanish
- Programación Gráfica (6 ECTS) - Spanish
- Realidad Virtual y Realidad Aumentada (6 ECTS) - Spanish
- Serious Games, Edutaiment y Gamificación (6 ECTS) - Spanish
- Ampliación de Prácticas Externas (6 ECTS) - Spanish
Teaching:
- Teaching Methods: The program utilizes a combination of theoretical and practical learning methods. Students will participate in lectures, workshops, and hands-on projects.
- Faculty: The faculty consists of professionals who work in the video game industry. The Tech Factory provides students with access to professional software and equipment.
Careers:
- Potential Career Paths: Graduates of the program can pursue careers in various roles within the video game industry, including:
- Game Designer
- Level Designer
- UX Designer
- UI Designer
- Concept Artist
- Environment Artist
- Generalist Artist
- 2D Illustrator
- Matte Painter
- 2D Animator
- 3D Modeler
- Texture Artist
- 3D Animator
- Rigger
- Graphic Designer
- Technical Artist
- Sound Designer
- Level Editor
- Lighting Artist
- Narrative Designer
- Scriptwriter
- Storyboarder
- Localizer
- QA Tester
- Serious Games Designer
- App Programmer
- Artificial Intelligence Programmer
- Virtual Reality Expert
- Opportunities: The video game industry is a rapidly growing sector with many opportunities for skilled professionals.
- Outcomes: Graduates of the program will be well-prepared to enter the video game industry and pursue successful careers.
Other:
- Club Game Studio: Students can join the Club Game Studio, the largest student club in the university, to continue developing their passion for video games. They can participate in competitions and launch their own games.
- Tech Factory: The Tech Factory is the first professional video game creation and development studio on a university campus. It provides students with access to the latest software and equipment.
- Demo Reel: Students will create a professional demo reel or portfolio of their work to showcase their skills to potential employers.
- Title Propio in UNITY + UNREAL for Video Game and Animation Design: The program offers a Title Propio (proprietary title) in UNITY + UNREAL for Video Game and Animation Design. This title provides students with practical training in these game engines.