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Students
Tuition Fee
Start Date
Medium of studying
Duration
Program Facts
Program Details
Degree
Bachelors
Major
Animation | Digital Arts | Video Production
Area of study
Arts
Course Language
English
About Program

Program Overview


The Doble Grado en Animación y Diseño de Videojuegos is a comprehensive 5-year program that equips students with knowledge and skills in animation, design, computer science, and interactive environment development. Emphasizing experiential learning and professional collaboration, the program prepares graduates for careers in the growing animation and video game industries. Students have access to state-of-the-art facilities and participate in real-world projects, developing their skills and showcasing their talents.

Program Outline


Doble Grado en Animación y Diseño de Videojuegos


Degree Overview:

The Doble Grado en Animación y Diseño de Videojuegos is a 5-year program (360 ECTS) offered by the Universidad Europea de Madrid. It aims to equip students with knowledge in various areas, including design, computer science, animation, and interactive environment development. The program is designed to create multidisciplinary professionals in the fields of animation and design, two sectors experiencing significant growth. The program emphasizes a professional environment, providing students with access to state-of-the-art facilities like the Tech Factory, Fablab, and the Design Innovation Workshop. These facilities are designed to simulate real-world studio and production environments, allowing students to gain practical experience and develop their skills.


Outline:

The program's curriculum is structured across five years, with a focus on practical learning and collaboration. Students will work on real-world projects with industry professionals, gaining valuable experience before entering the workforce.


Year 1:

  • Bases de la Informática y Fundamentos de la Programación (6 ECTS): This module introduces students to the fundamentals of computer science and programming.
  • Evolución y Perspectiva Histórica de Videojuegos (6 ECTS): This module explores the history and evolution of video games, providing students with a comprehensive understanding of the industry's development.
  • Historia de la Animación (6 ECTS): This module delves into the history of animation, covering various techniques and styles.
  • Dibujo Artístico (6 ECTS): This module focuses on developing students' artistic skills through drawing techniques.
  • Anatomía (6 ECTS): This module provides students with a foundational understanding of human anatomy, essential for creating realistic and dynamic characters.
  • Animación 2D DIGITAL (6 ECTS): This module introduces students to the principles and techniques of 2D animation using digital tools.
  • Teoría del Color y de la Luz (6 ECTS): This module explores the theory of color and light, essential for creating visually appealing and immersive environments.
  • Diseño Vectorial e Ilustración Digital (6 ECTS): This module teaches students how to create vector graphics and digital illustrations.
  • Ética y eficacia profesional (6 ECTS): This module explores ethical considerations and professional practices in the creative industries.
  • Estructura de Videojuegos: Jugabilidad y niveles (6 ECTS): This module introduces students to the design principles of video games, including gameplay mechanics and level design.
  • Tecnología de Videojuegos y Diseño de Escenarios Virtuales (6 ECTS): This module covers the technical aspects of video game development, including game engines and virtual environment design.

Year 2:

  • Programación Orientada a Objetos (6 ECTS): This module builds upon the fundamentals of programming, introducing students to object-oriented programming concepts.
  • Animación y Técnicas Clásicas (6 ECTS): This module explores traditional animation techniques, providing students with a historical perspective and understanding of the craft.
  • Producción de Videojuegos (6 ECTS): This module covers the production process of video games, from concept to release.
  • Modelado 3D II Personajes (6 ECTS): This module focuses on creating 3D models of characters, including anatomy, texture, and rigging.
  • Entornos de Desarrollo en 3D (6 ECTS): This module introduces students to various 3D development environments and tools.
  • Modelado 3D III Escenarios (6 ECTS): This module focuses on creating 3D models of environments and landscapes.
  • Proyecto Animación I (6 ECTS): This module involves students in a practical animation project, applying their skills and knowledge.
  • Proyecto de Videojuegos I (6 ECTS): This module involves students in a practical video game development project, applying their skills and knowledge.

Year 3:

  • Técnicas de Creatividad (6 ECTS): This module explores various creative thinking techniques and problem-solving approaches.
  • Influencia e Impacto Relacional (6 ECTS): This module examines the impact of technology and media on interpersonal relationships.
  • Modelado 3D IV Orgánico (6 ECTS): This module focuses on creating 3D models of organic objects, such as plants and animals.
  • UX e Interfaces de Usuario (6 ECTS): This module introduces students to user experience (UX) design principles and user interface (UI) development.
  • Iluminación y Texturizado (6 ECTS): This module covers the techniques of lighting and texturing 3D models, creating realistic and visually appealing environments.
  • Marketing de Videojuegos (6 ECTS): This module explores the marketing strategies and techniques used in the video game industry.
  • Inteligencia Artificial (6 ECTS): This module introduces students to the concepts and applications of artificial intelligence in video game development.
  • Proyecto Animación II (6 ECTS): This module involves students in a practical animation project, building upon their skills and knowledge.
  • Proyecto de Videojuegos II (6 ECTS): This module involves students in a practical video game development project, building upon their skills and knowledge.

Year 4:

  • Liderazgo Emprendedor (6 ECTS): This module explores leadership skills and entrepreneurial thinking, preparing students for future career paths.
  • Animación 3D II Personajes (6 ECTS): This module focuses on animating 3D characters, including movement, facial expressions, and interactions.
  • Redes y Entornos Multijugador (6 ECTS): This module covers the technical aspects of network programming and multiplayer game development.
  • Montaje y Edición (6 ECTS): This module covers the techniques of video editing and post-production.
  • Animación 3D III Renderizado (6 ECTS): This module focuses on rendering 3D animations, exploring different techniques and software.
  • Efectos Visuales (6 ECTS): This module introduces students to the principles and techniques of visual effects (VFX) creation.
  • Proyecto Animación III (6 ECTS): This module involves students in a practical animation project, further developing their skills and knowledge.
  • Proyecto de Videojuegos III (6 ECTS): This module involves students in a practical video game development project, further developing their skills and knowledge.
  • Producción, Distribución y Exhibición (6 ECTS): This module covers the processes of video game production, distribution, and exhibition.

Year 5:

  • Narrativas Transmediáticas (6 ECTS): This module explores the concept of transmedia storytelling, where narratives are spread across multiple platforms.
  • Realidad Virtual y Realidad Aumentada (6 ECTS): This module introduces students to the technologies and applications of virtual reality (VR) and augmented reality (AR) in video games and animation.
  • Fotografía e Imagen Digital (6 ECTS): This module covers the principles and techniques of digital photography and image manipulation.
  • Prácticas Externas (12 ECTS): This module provides students with practical experience in the industry through internships at relevant companies.
  • Trabajo Fin de Grado de Animación (18 ECTS): This module involves students in a final project, showcasing their skills and knowledge in animation.
  • Trabajo Fin de Grado de Videojuegos (18 ECTS): This module involves students in a final project, showcasing their skills and knowledge in video game development.
  • Ampliación de Prácticas Externas (6 ECTS): This module offers students the opportunity to extend their internship experience.
  • Actividades Universitarias (6 ECTS): This module allows students to participate in various university activities and events.

Teaching:

The program emphasizes experiential learning, with students working on real-world projects in collaboration with industry professionals. The program also offers a unique "Título Propio en UNITY + UNREAL para Diseño de Videojuegos y Animación," providing students with practical training in these popular game engines.


Careers:

Graduates of the Doble Grado en Animación y Diseño de Videojuegos can pursue a variety of career paths in the animation and video game industries. Some potential roles include:

  • Animator: 2D and 3D animation for film, television, and video games.
  • Character Designer: Creating and developing characters for animation and video games.
  • Game Designer: Designing gameplay mechanics, levels, and overall game experience.
  • Level Designer: Creating and designing game levels and environments.
  • UI/UX Designer: Designing user interfaces and user experiences for video games.
  • Technical Artist: Combining artistic skills with technical knowledge to create game assets and environments.
  • VFX Artist: Creating visual effects for animation and video games.
  • The campus features the Tech Factory, a professional production space equipped with powerful computers and professional software. Students also have access to the XR Lab, Fablab, Design Innovation Workshop, and other facilities. The program also mentions the Club Game Estudio 4.0, a student club that has developed and released several professional video games, achieving 3 million views and a review from the popular YouTuber Markiplier.
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