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Students
Tuition Fee
GBP 6,165
Per year
Start Date
2025-09-15
Medium of studying
Duration
24 months
Program Facts
Program Details
Degree
Foundation
Major
Design | Digital Arts | Modeling
Area of study
Arts
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 6,165
Intakes
Program start dateApplication deadline
2024-09-15-
2025-09-15-
About Program

Program Overview


This two-year program emphasizes the development of professional and creative skills in the creative arts industries. Students engage in work-based learning projects, develop their creative style, and explore historical and contemporary influences. The program offers an opportunity to showcase capabilities through a final major project and prepares students for careers in fields such as architecture, interior design, and product design.

Program Outline


Outline:


Level 4

  • Module 1: WBL: Developing Professional and Employability Skills Part 1 (HRC)
  • Focuses on career planning and developing employability and professional skills.
  • Explores the creative arts industries to identify a route that reflects strengths and preferences.
  • Prepares students for progression by networking and producing self-promotion materials.
  • Articulates skills and knowledge to create an action plan for progression.
  • Module 2: Creative Skills Development (HRC)
  • Investigates and experiments with a wide variety of creative skills and techniques.
  • Informs and develops students' own creative style.
  • Researches and analyzes the work and styles of specialist practitioners.
  • Develops individual creative practice and personal application of creative skills to support future projects and modules.
  • Module 3: Vocational Project (HRC)
  • Provides an understanding of professional practice and processes relevant to the discipline.
  • Works to a scenario and researches the context, intended audience, and their expectations.
  • Plans and completes the project to fulfill the vocational brief and manages the creative process from conception to final outcome.
  • Module 4: WBL: Developing Professional and Employability Skills Part 2 (HRC)
  • Articulates personal and professional skills development along with experiences gained through work-based learning project(s).
  • Project outcome is a written report reflecting and evaluating on work-based learning activities with effective use of written communication skills and application of appropriate academic protocols.
  • Includes an action plan to support Work Based Learning Project: Professional Practice Level 5 progression.
  • Module 5: Contextual Studies (HRC)
  • Executes a variety of research methods and techniques.
  • Synthesizes discoveries and findings to demonstrate an understanding of historical and contemporary cultural influences in the creative discipline.
  • Examines the work produced by creative practitioners during major movements and styles.
  • Thoroughly researches historical and contemporary periods in the discipline and the contextual, cultural, technological, social, economic, and/or political factors that have influenced creative work produced in these contexts.
  • Produces an essay (or negotiated equivalent) demonstrating subject knowledge, research and communication skills, and adherence to academic writing conventions.

Level 5

  • Module 6: WBL Project: Professional Practice (HRC)
  • Provides an opportunity to expand, develop, and apply knowledge, understanding, and skills learned from the course of study with local
    ational employers in a work-based environment.
  • Exposes students to potential employment and study opportunities to develop their future careers.
  • Requires working with an employer on a project that meets their needs while allowing students to express and develop their own professional skills and understanding.
  • Project is shaped by negotiation between students, tutors, and employers.
  • May be carried out on the employer's premises, depending on the type of project agreed upon.
  • Students may develop creative ideas with fellow students and work in teams, partnerships, or individually.
  • Develops professional skills needed to undertake and communicate a project plan and present outcomes successfully to employers and/or potential clients.
  • Module 7: Critical and Cultural Studies (HRC)
  • Examines the student's own discipline in relation to a personally chosen academic issue, theory, or debate in their creative field.
  • Requires developing a substantiated perspective or argument.
  • Lecturer helps students decide on a suitable topic to explore and provides academic support in researching and writing an essay or negotiated equivalent.
  • Conducts substantial academic research and produces a literature review.
  • Essay has a persuasive argument or an equivalent and adheres to academic protocols.
  • Module 8: Portfolio Development (Three-dimensional Design, HRC)
  • Explores, develops, and applies professional skills needed to build a strong portfolio of creative work to prepare for progression and/or employment.
  • Develops understanding of professional practice, client/audience needs and requirements, and professional constraints in response to a vocational brief.
  • Module 9: Final Major Project (Three-dimensional Design, HRC)
  • Culmination of all previous modules studied and projects completed throughout the program.
  • Synthesizes all previously acquired knowledge and skills to create an ambitious, large-scale self-directed creative project showcasing capabilities.
  • Students can select an appropriate platform/context for their work and target it towards specific audiences.
  • Draws on previous experiences and allows students to focus their creativity and work in the field they intend to progress or find employment in.

Teaching:

  • Combines lectures, seminars, workshops, small group tutorials, coursework, and practical assignments.
  • Encourages independent study to consolidate learning and broaden knowledge and understanding of the subject.
  • Teaching staff includes full-time teaching staff and part-time industry professionals who split their time between teaching and working in the creative industries.
  • International study trip, national study trips, and visits to businesses, agencies, museums, and galleries.

Careers:

  • Architecture
  • Interior design
  • Product design
  • Industrial design
  • Jewellery design
  • Model making
  • Exhibition design
  • Producing props and sets for film & TV
  • 3D modelling
  • Design education
  • Self-employment
  • Freelance work

Other:

  • Emphasis on personal development and employability within the creative industries.
  • Excellent employer engagement, live briefs, industry feedback, guest speakers, study trips, and overseas visits.
  • Opportunity to gain a nationally recognized qualification in two years of full-time study.
  • Progression route to the final year of an appropriate honors degree program at the University of Hertfordshire.
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Admission Requirements

Entry Requirements:


Standard entry requirements

UCAS points A LevelBTECIB requirement 48 DDPPP 48 points


Additional requirements

GCSE: Grade 3/D in English Language and Mathematics An interview or presentation of portfolio may be required. Mature students with GCSE grade C or above English Language and Mathematics or equivalent, but lacking traditional Level 3 qualifications will be considered on the basis of relevant experience and an appropriate portfolio of work.

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