Program Overview
This 1-year, full-time Master's program equips students with skills in immersive technologies like virtual and augmented reality. Through hands-on work with cutting-edge equipment, students prepare for careers in the rapidly growing immersive reality industry or various sectors. The program has a strong industry focus, with lecturers sharing their expertise from the digital media and game design fields. Graduates are positioned for diverse roles as designers, creative directors, and programmers.
Program Outline
Degree Overview:
This exciting new Masters programme has been launched to plug industry skills gaps and will put you in pole position for future roles using some of the world’s most exciting technologies. By blending the practical and theoretical, you’ll graduate ready for a career in the rapidly growing immersive reality industry or ready to take your skills into a wide range of sectors. You’ll get creative working with cutting-edge equipment on campus such as Virtuix Omni VR Treadmill and Viper – one of the highest-spec computers in England. Be part of a whole new frontier with industry research estimating the immersive economy will enhance more than 400,000 jobs by 2030 and add £62.5billion to the UK economy.
Outline:
Module Options
Immersive Technologies and Platforms
This module will introduce the metaverse landscape and discuss the human factors of immersive design. You will explore the applications of real time game engine-related tools, evaluate and learn a range of tools that will facilitate the creation of interactive immersive experiences with economy and rapidity. You will be introduced to the importance of the user experience and design problem-solving techniques to be used within the remaining modules.
Immersive Audio-Visual Design
Gain an understanding of underlying design principles and concepts with an introduction to foundational technical and creative skills that will underpin the development of your immersive design portfolio. This module has been designed in collaboration with leading industry practitioners, ensuring its currency and industry relevance.
Designing for Virtual Reality
Extend your knowledge of game engines, to design and deploy virtual reality projects. Real VR projects, including entertainment, industry workflows and games beyond entertainment, will be used to inform you of the growing design landscape.
Designing for Augmented and Mixed Reality
Research and design effective augmented and mixed reality projects by exploring real Augmented Reality and Mixed Reality projects from a range of disciplines.
Project Based Module (Immersive Design)
Teaching:
You’ll be taught by enthusiastic, expert staff who are fans of their field as much as they are academics. Our lecturers have a diverse range of industry experience, including digital media and game design.
Careers:
Immersive technology is transforming the way we engage with the world. Industry research estimates the immersive economy will enhance more than 400,000 jobs by 2030, adding £62.5billion to the UK economy. This programme will enable you to translate your learning into practical projects and a sophisticated portfolio of work based on real-life problems. You will be able to apply your skills and knowledge across a wide range of roles and industries, including:
- Designer or UX designer
- Creative director
- Technical artist
- Post-production editor
- Programmer or developer
Other:
- The program is a full-time, 1-year course.
- The program is open to both UK and international applicants.
- The program has a typical offer of a 2:2 in a relevant subject area.
- The program has a tuition fee of £10,500 for UK students and £12,000 for international students.
UK Students (MA):
- £10,500
International Students (MA):
- £12,000
Entry Requirements:
UK:
- Typical offer: 2:2 in a relevant subject area
Additional entry requirements:
- Minimum of 2.2 Bachelor (Hons) or international equivalent in a related field of study (digital art, animation, game design, game development, web and application design, film production)
- Portfolio of practical examples of work in a related field of study
International:
- Typical offer: 2:2 in a relevant subject area
Additional entry requirements:
- Minimum of 2.2 Bachelor (Hons) or international equivalent in a related field of study (digital art, animation, game design, game development, web and application design, film production)
- Portfolio of practical examples of work in a related field of study
Language Proficiency Requirements:
- Academic IELTS 6.5 overall, with no less than 5.5 in each skill