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Students
Tuition Fee
GBP 14,900
Per year
Start Date
Medium of studying
On campus
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Audio Engineering | Stagecraft | Technical Direction
Area of study
Arts
Education type
On campus
Timing
Part time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 14,900
About Program

Program Overview


The program emphasizes hands-on learning, providing practical skills in audio, lighting, rigging, and stagecraft, preparing graduates for successful careers in various entertainment industry sectors. Students benefit from state-of-the-art facilities and industry partnerships to gain real-world experience, ensuring they are ready to excel in the rapidly evolving industry.

Program Outline


Sound, Light and Live Event Engineering BSc (Hons) - University of Derby


Degree Overview:

This degree prepares students for a technical career in the live events industry. It focuses on the technical aspects of electronics, computer and software systems, acoustics, sound technology, and professional practices.

  • To develop students' practical skills in sound, lighting, video, and rigging.
  • To foster students' creativity and problem-solving abilities in a challenging and stimulating learning environment.
  • To prepare students for a successful career in the live events industry.

Outline:


Year 1:

  • Core Modules:
  • Engineering Workshop: Introduces students to prototyping, manufacturing methods, design limitations, and quality control.
  • Electrical Circuits and Devices: Covers fundamental electrical principles and components.
  • Engineering Design 1: Introduces design principles and processes.
  • Lighting and Video Technology: Explores lighting and video systems used in live events.
  • Live Event Stagecraft: Covers stagecraft techniques and practices.
  • Audio Technology: Introduces audio technology and principles.

Year 2:

  • Core Modules:

Optional Placement Year:

  • Students can choose to take an optional work placement between Years 2 and 3, gaining valuable industry experience.

Year 3:

  • Core Modules:
  • (Modules are not explicitly listed for Year 3, but likely focus on advanced topics and project work.)

Assessment:

  • Assessment methods include laboratory and practical exercises, written reports, exams, group projects, and evaluations of concerts and productions.

Teaching:

  • Teaching Methods:
  • The program combines theoretical learning with practical experience.
  • Students learn through lectures, workshops, laboratory sessions, and real-world projects.
  • Guest lectures and industry visits provide valuable insights and networking opportunities.
  • Faculty:
  • The teaching team comprises experienced professionals with a strong industry background.
  • Faculty members are experts in their respective fields and actively involved in research.
  • Examples of faculty members include:
  • Kit Lane: Production Manager, video and projection designer with extensive experience in live events and theatre.
  • Dr. Adam Hill: Associate Professor of Electroacoustics, live sound engineer, and researcher in audio engineering.
  • Jon Burton: Sound Engineer with extensive experience in concert touring.
  • Dr. Bruce Wiggins: Researcher in audio signal processing and immersive audio, with software and algorithms used in the industry.
  • Mark Dring: Lecturer in Audio System Design and Acoustic Engineering, researcher in sound reproduction and auralisation.

Careers:

  • Potential Career Paths:
  • Sound Engineer
  • Lighting Engineer
  • Video Engineer
  • Rigging Technician
  • Theatre Technical Manager
  • Freelance Engineer
  • Event Technology Specialist
  • Design and Manufacturing Roles
  • Media and Broadcasting Roles
  • Acoustics Specialist
  • Technical Sales and Support
  • Education
  • Opportunities:
  • Graduates work in various sectors of the entertainment industry, including live events, theatre, film, television, and music.
  • There are opportunities for both employment and self-employment.
  • Graduates can progress to postgraduate studies in related fields.

Other:

  • The program emphasizes hands-on learning and practical experience.
  • Students have access to state-of-the-art facilities, including:
  • Hemi-Anechoic Chamber
  • Auditorium
  • Sound Technology Lab
  • Multi-purpose Lab
  • Multi-Channel Sound Lab
  • Makerspace
  • The program benefits from strong industry links and partnerships with leading companies like AC Entertainment Technology Ltd and Meyer Sound.
  • Students have the opportunity to work on real-world projects, including:
  • Green Man Festival
  • YNot Festival
  • Derbyshire Sausage and Cider Music Festival
  • Back 2 Festival
  • Challenge Derbyshire
  • Fashion Shows
  • Charity Events
  • Album Launches
  • Corporate Events
  • The program provides students with a strong foundation in technology, design, project management, manufacturing, environment, and health and safety.
  • The program is intellectually stimulating and engaging, with staff who are passionate about their subject.
  • The program is highly regarded in the industry, with graduates securing successful careers in various roles.

| Tuition Fees | 2024/25 | |---|---| | UK | Full-time: £9,250 per year, Part-time: £1,155 per 20 credit module | | International | Full-time: £14,900 per year, Part-time: N/A |

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