Program start date | Application deadline |
2024-09-01 | - |
Program Overview
The BSc (Hons) Creative Computing program at the University of Salford equips students with the skills to use computing technology as a creative and expressive medium. Blending creative and technical proficiency, graduates develop into digital makers capable of applying their skills to various sectors, including web development, game development, and XR. The program emphasizes creative problem-solving, industry collaboration, and the development of a professional portfolio.
Program Outline
Degree Overview:
- Develops professionals equipped with the skills and confidence to use computing technology as a creative and expressive medium.
- Blends creative and technical proficiency to solve real-world problems.
- Equipped with creative problem-solving skills and an in-depth understanding of established and emergent technologies.
- Develops into a digital maker capable of applying your skills to various sectors.
- Program runs over three years (full-time) and is designed to progressively build competence across both skill-based technologies and creative problem-solving.
Outline:
YEAR ONE:
- Introduction to Web-based Technologies: Guides students through the practical and conceptual aspects of web design and development, learning how to develop ideas into functional prototypes.
- Generative Art: Explores the process of generating art forms using code, including pixel art, interactive painting effects, and live interactive video processing.
- Backend Development: Introduces data, format, processing, and storage for designing quality interactive experiences, exploring fundamental server technologies and emergent cloud-based solutions.
- Introduction to Creative Play: Encourages students to develop an understanding of playfulness and creative risk-taking in digital design, showcasing the value of failure in optimizing success.
YEAR TWO:
- Creative Collaboration: Provides students with the opportunity to work with students from other programs in industry-led briefs, building understanding of project management and professional communication.
- Introduction to XR Design: Explores the background of XR and its emerging applications, using a range of technologies to design and build XR experiences.
- Artificial Intelligence: Introduces the concept of artificial intelligence, its history, and future direction, exploring its potential, limitations, and ethical considerations.
- Physical Computing: Explores the ubiquity of computing in the physical world, covering mobile computing, the internet of things (IoT), and how physical computing can augment our experiences.
- Human Data Interaction: Covers the theoretical principles of Human-Computer and Data interaction, exploring their applications in both serious and entertainment domains.
YEAR THREE:
- Digital Project Management: Explores the challenges of managing multidisciplinary teams, utilizing and developing emergent technologies, and employing creative software development methodologies.
- Creative Industry Challenge: Provides an opportunity to demonstrate and develop visionary creative capacity through live briefs from industry partners.
- Practice Led Dissertation: Offers the opportunity to develop a purely written or practice-based dissertation, supporting students in finding their first employment opportunities and building contemporary expertise.
- Major Project: Allows students to define their own project based on their interests, with support from academic staff and industry.
Assessment:
- 100% Coursework
- Assessment methods include essays, reports, portfolios, presentations, and the final year major project.
- The grades from formal assessments count towards your module mark.
Teaching:
- Taught through a combination of lectures, seminars, and practical workshop sessions.
- Seminars allow for discussion and development of understanding in smaller groups.
- One-to-one meetings with personal tutors are also included.
- Access to industry-standard design software and engineering and computer laboratories throughout the course.
Careers:
- Graduates can apply their skills in various roles, including Web Development (Front/Backend), App Development, Game Development, Multimedia, Interface Design, XR, VR, AR, and Digital Project Management.
Other:
- The program benefits from established partnerships with creative companies in the UK, providing guest lecturers, live briefs, placement opportunities, and extra-curricular activities.
- Students have access to industry-standard facilities, including digital labs, fabrication labs, computer suites, editing studios, a green screen facility, and equipment stores.
- The program aims to develop a creative, supportive community, with past and present students encouraged to collaborate and achieve great things.
- The University offers a thriving alumni network, providing professional and personal support after graduation.
- The program is open to international students who meet the entry requirements.
| Type of study | Year | Fees | |---|---|---| | Full-time home | 2024/25 | £9,250.00 per year | | Full-time international | 2024/25 | £17,040.00 per year | | Full-time home | 2025/26 | £9,250.00 per year | | Full-time international | 2025/26 | £17,650.00 per year |