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Students
Tuition Fee
Start Date
2025-02-17
Medium of studying
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Game Design | Game Development
Area of study
Information and Communication Technologies
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2025-02-17-
About Program

Program Overview


The Bachelor of Screen Arts - Game Design Major is a three-year program that equips students with the latest techniques and technology in game development and screen industries. Students develop practical skills in 2D and 3D art and animation production to create immersive experiences. The program emphasizes collaborative practices, critical thinking, and creative problem-solving, preparing graduates for success in the industry.

Program Outline


Bachelor of Screen Arts - Game Design Major


Degree Overview:

The Bachelor of Screen Arts - Game Design Major is a three-year program that allows students to express their creativity using the latest techniques and technology in the game development and screen industries. Students will develop practical skills in both 2D and 3D art and animation production to develop rich immersive experiences for a diverse range of target audiences. The program emphasizes collaborative practices and creative-driven solutions, enabling students to develop critical creative problem-solving skills essential for success in these industries.


Objectives:

  • Develop students' creativity and technical skills to build complex story-based interactive projects.
  • Equip students with the latest technology and techniques used in 2D and 3D game development.
  • Enable students to design and produce games with a defined user experience.
  • Cultivate students' communications and creative thinking skills to deliver complex projects in a time-intensive environment.
  • Foster collaboration and team building, preparing students for the demands of the industry.

Program Description:

The program focuses on developing students' skills in:

  • Character development and Storytelling
  • Level and Game Design
  • 2D, 3D art and animation for Games and Cut Scenes
  • Studio and Digital Drawing
  • Communications, project management, leadership, and team building
  • The program emphasizes:
  • Critical thinking
  • Research
  • Development
  • Leadership
  • Storytelling
  • These skills are universally transferable and will give students a strong foundation in the ever-evolving technologies within the game development and screen industries.

Outline:


Year 1 Core Papers:

  • BSA503 Cross-Disciplinary Workshops: Introduces students to real-world industry contexts and research strategies.
  • BSA503 Cross-Disciplinary Workshops 1: Enhances students' understanding of industry-specific techniques and communication practices.
  • BSA542 Studio Digital 1: Provides foundational design skills within the creative industries.
  • BSA 528 Game Art and Design 1: Develops skills in designing and producing a user-experience driven 2D game.
  • BSA 529 Storyboarding: Introduces the process of drafting and planning story-driven short-form screen arts projects.
  • BSA 526 Principles of Animation: Introduces the principles of animation and applies them to a contemporary pipeline.
  • BSA527 2D Animation: Combines visual storytelling and animation principles to produce a short 2D animated project.
  • BSA515 Studio Drawing 1: Develops fundamental drawing skills in both digital and physical mediums.

Year 2 Core Papers:

  • BSA603 Cross-Disciplinary Workshops 2: Enhances students' collaborative skills and understanding of emerging disciplines within the creative industries.
  • BSA642 Studio Digital 2: Develops research and project-focused skills within their fields.
  • BSA626 3D Animation Production: Introduces the development of a story and character-driven 3D project for a short film or game cut scene.
  • BSA615 Studio Drawing 2: Develops both physical and digital drawing skills through various exercises.
  • BSA 628 Game Art and Design 2: Enhances skills in designing and producing a 3D game with a defined user experience.
  • BSA612 World Building: Introduces tools to articulate and demonstrate an original fictional world.

Year 3 Core Papers:

  • BSA701 Studio Project 1: Develops communications and management strategies to lead a deadline-driven creative project within a team environment.
  • BSA702 Studio Project 2: Develops communications and management strategies to develop or produce a creative project.

Software:


Teaching:

The program utilizes a diverse range of teaching methods, including:

  • Cross-disciplinary workshops
  • Industry-specific projects
  • One-on-one feedback
  • Group collaboration
  • Guest lectures
  • Critical analysis
  • The program also emphasizes:
  • Versatile, adaptable instructors
  • Experienced staff
  • Strong industry connections

Careers:

  • 3D artist
  • 2D artist
  • Designer
  • Animator
  • Environment artist
  • Game programmer
  • Game tester
  • Game developer
  • UX/UI designer

Other:

  • The program is eligible for the Zero Fees Scheme.
  • No tuition fees are charged.
  • Direct material costs are $1,710 (Y1), $1,710 (Y2) and $1,998 (Y3).

Conclusion

The Bachelor of Screen Arts - Game Design Major provides a comprehensive and competitive program for students interested in pursuing a career in the exciting and ever-evolving field of game development and screen industries. The program combines rigorous academic studies with practical hands-on experience, equipping graduates with the skills and knowledge necessary to succeed in this dynamic field.

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