Program Overview
The Seattle Central College Graphic Design AAS program prepares students for immediate entry into the graphic design industry. It emphasizes conceptual design and technical skills through a curriculum that is continuously updated with industry-relevant trends and developments. The program focuses on both print and interactive media design, and students develop their abilities through problem solving, strategic thinking, and the powerful use of typography and visuals. Graduates are prepared for various graphic design careers, including graphic designer, motion designer and animator, and web developer.
Program Outline
Graphic Design AAS: A Comprehensive Breakdown
Degree Overview
The Seattle Central College Graphic Design AAS program equips graduates with the skills for immediate entry into the graphic design industry.
It emphasizes conceptual design and technical skills through a curriculum that is continuously updated with industry-relevant trends and developments.
The program focuses on both print and interactive media design with dedicated tracks for each.
Students develop their abilities through problem solving, strategic thinking, and the powerful use of typography and visuals.
This program is known for its collegial work groups, replicating a professional studio environment.
Degree Overview:
- Focus: Conceptual design and technical skills for immediate job entry
- Emphasis: Both print and interactive media design
- Approach: Problem solving, strategy development, and strong visuals
- Learning environment: Collegial work groups
Outline
Program Structure:
- Estimated Completion: 6 quarters (full-time)
- Total Credits: 123
- Class Schedule: Daytime, with optional lab hours
Coursework:
The program is divided into six quarters, with each quarter focusing on specific skills and techniques. Here's a breakdown of the curriculum:
Quarter 1:
- History of Graphic Design
- Graphic Design I
- Graphic Production I
- Interactive I
- New Media I
Quarter 2:
- Typography I
- Graphic Design II
- Graphic Production II
- Interactive II
- New Media II
Quarter 3:
- Typography II
- Graphic Production III
- Interactive III
- Design Thinking and Storytelling for Design
- Work Experience-Graphic Design
- New Media III
Quarter 4:
- Graphic Design III
- Graphic Design IV
- Graphic Design V
- Interactive IV
Quarter 5:
- Graphic Design VI
- Graphic Design VII
- Interactive V
- Environmental Graphics I
- Special Projects II
Quarter 6:
- Graphic Design VIII
- Graphic Design IX
- Interactive VI
- Portfolio Prep
- Special Projects III
Assessment
The program utilizes various assessment methods to evaluate student learning. This may include:
- Assignments and projects: Assessing creative problem-solving, technical skills, and concept development.
- In-class presentations and critiques: Providing feedback on individual and group work.
- Portfolio development: Assessing the overall development and presentation of skills and knowledge.
- Examinations: Evaluating understanding of design principles, software tools, and industry standards.
Teaching
The program features experienced instructors with industry backgrounds who guide students in developing their design skills and knowledge.
The teaching methods are designed to foster a collaborative and interactive learning environment.
Teaching:
- Experienced instructors with industry experience
- Collaborative and interactive learning environment
- Focus on practical skill development
Careers
Graduates of the program are prepared for various graphic design careers in the following areas:
- Graphic Designer
- Motion Designer and Animator
- Web Developer
- Other related fields in visual communication and design The program also equips students with the necessary skills and knowledge to pursue further education in design.
Careers:
- Graphic Designer
- Motion Designer and Animator
- Web Developer
- Other related design fields
Other
- no entry requirements
- Equipment Fee: Laptop Computer (Estimated cost: $1,500 - $3,000)
Other:
- No entry requirements
- Equipment fee for laptop computers