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Students
Tuition Fee
GBP 16,200
Per year
Start Date
Medium of studying
Duration
12 months
Program Facts
Program Details
Degree
Masters
Major
Digital Arts | Design | Modeling
Area of study
Arts
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 16,200
Intakes
Program start dateApplication deadline
2024-09-24-
About Program

Program Overview


The MSc in 3D Design for Virtual Environments is a one-year postgraduate program that equips students with advanced skills in 3D modelling, animation, and video production for applications in virtual environments, architectural visualization, computer games, and visual effects. The program is designed for individuals with no prior knowledge in 3D design and provides a comprehensive foundation in the latest industry technologies and practices. Graduates are prepared for careers as 3D designers, animators, visual effects artists, and other roles in the creative industries.

Program Outline


MSc in 3D Design for Virtual Environments


Degree Overview:

This postgraduate program equips students with advanced skills in 3D modelling, animation, lighting, rendering, and video production for diverse applications. The curriculum focuses on current industry needs, technology, and practice, catering to individuals with no prior knowledge in 3D design.


Objectives:

  • Develop advanced expertise in 3D design, virtual environments, architectural visualization, computer games, and visual effects.
  • Enhance creative vision and technical skills as a 3D designer.
  • Utilize video and animation in digital video, multimedia, and web publishing.
  • Experiment with interactive media types and techniques.
  • Sharpen critical thinking and idea generation skills.
  • Master digital video production and digital media integration techniques.
  • Acquire pre-production skills like planning, storyboarding, and conceptualizing.
  • Hone production skills in 3D modelling, animation, lighting, and rendering.
  • Develop post-production skills in video editing and integrating 2D and 3D visuals.
  • Work with cutting-edge computer applications and digital environments.

Outline:


Course Length:

1 year full-time


Program Structure:

  • Trimester A:
  • Digital Media Technology (15 credits)
  • Digital Media Development (15 credits)
  • Video Editing and Compositing (15 credits)
  • Motion Graphics and Visual Effects (15 credits)
  • Trimester B:
  • Digital Media Publishing (15 credits)
  • Digital Media Commercialization (15 credits)
  • 3D Production for Virtual Reality (15 credits)
  • Research Studies for Computing and Creative Technologies (15 credits)
  • Trimester C:
  • MSc Project (60 credits)

Teaching:

  • The program utilizes a blend of lectures, lab work, tutorials, and private study sessions.
  • Faculty members are experienced professionals in the field.
  • The program fosters a collaborative learning environment.

Assessment:

  • Continuous assessment through coursework assignments and projects.
  • Final dissertation project.

Careers:

  • 3D designer
  • Animator
  • Visual effects artist
  • Architectural visualization specialist
  • Computer games developer
  • Industrial designer
  • Marketer
  • Product designer

Other:

  • The program is accredited by ScreenSkills.
  • Students have access to cutting-edge industry-standard software and studios.
  • The program welcomes students from diverse backgrounds and disciplines.

Annual full-time tuition fees 24/25 Home (Scottish) and RUK: £7,300 International: £16,200

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Admission Requirements

Entry Requirements:

  • UK Honours Degree 2:2 (or equivalent) in any subject area.
  • Academic IELTS score of 6.0 (or equivalent) with no element below 5.5.

English Language:

  • Applicants from a majority English-speaking country may not need to provide further proof of English language proficiency.

Relevant Experience (RPL):

  • GCU's flexible entry policies allow relevant work experience and prior learning to be considered for standard entry or advanced entry into a course.
  • Applicants may be eligible via the University's Recognition of Prior Learning scheme if they lack the typical academic entry qualifications but have relevant work experience and/or credits from recognized professional bodies.
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