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Students
Tuition Fee
GBP 16,750
Per year
Start Date
Medium of studying
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Game Design | Game Development
Area of study
Information and Communication Technologies
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 16,750
Intakes
Program start dateApplication deadline
2024-09-23-
About Program

Program Overview


Staffordshire University's Computer Gameplay Design and Production program equips students with the skills and knowledge to excel as game designers. Through a combination of theoretical and practical modules, students develop a deep understanding of game design principles, create their own games, and gain industry experience through a work placement year. Graduates are highly sought after by leading game companies, ensuring a successful career in the industry.

Program Outline


Degree Overview:


Computer Gameplay Design and Production

is a BSc (Hons) degree offered at Staffordshire University. The program is designed to provide students with the necessary skills and knowledge to become successful game designers.


Program Objectives:

  • Develop students' understanding of the principles and techniques of game design.
  • Provide them with the opportunity to design and create their own games.
  • Prepare them for a career in the games industry.

Program Description:

  • The program is taught over three years and is divided into six semesters.
  • Students will take a variety of modules that cover all aspects of game design, including:
  • Game development
  • Scripting
  • User interface design
  • Artificial intelligence
  • Level design
  • Game narrative
  • Students will also have the opportunity to take modules in other related areas, such as computer science, mathematics and art and design.
  • The program includes a work placement year, which gives students the opportunity to gain valuable experience in the games industry.

Outline:


Year 1:

  • Introduction to Asset Creation
  • Introduction to Games Animation
  • Introduction to Games Design
  • Mechanics Prototyping
  • Narrative Design For Games

Year 2:

  • Experimental Games Production
  • Junior Collaborative Games Development
  • Systems Design For Games
  • 2D Games Creation
  • Advanced Realtime Technologies
  • Arcade Games Development
  • C# For Games Designers
  • Cinematics For Games Designers
  • Game History Theory And Culture
  • Gameplay And Quest Design
  • User Interface Design And Implementation
  • Virtual Reality For Games Designers

Year 3:

  • Games Development Project
  • Rapid Games Design
  • Senior Collaborative Games Development
  • C++ For Game Designers
  • Emergent Games Technologies
  • Experimental Level Design
  • Prototyping For Technical Designers

Assessment:

Students are assessed through a variety of methods, including:

  • Coursework
  • Exams
  • Projects
  • Presentations
  • The specific assessment methods used for each module will vary.

Teaching:

The program is taught by a team of experienced academics and industry professionals.


Teaching Methods:

  • Lectures
  • Seminars
  • Practical workshops
  • Field trips
  • The program also has access to a variety of excellent facilities, including:
  • Game development labs
  • Art and design studios
  • Motion capture studio

Careers:

Graduates of the Computer Gameplay Design and Production program have gone on to work for a variety of companies in the games industry, including:

  • Rockstar Games
  • Sony
  • Codemasters
  • Rebellion
  • Creative Assembly
  • Ubisoft
  • Rare
  • SEGA
  • Frontier Developments

Other:

  • The program is accredited by TIGA, the independent game developers' association.
  • Students have the opportunity to take part in the Global Games Jam, an annual event that challenges students to develop a video game in 48 hours.
  • Graduates of the program are highly qualified and in demand by employers.
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