Bachelor of Applied Science in Graphic Information Technology
Program Overview
The Applied Science (Graphic Information Technology) program at Arizona State University equips students with the skills and knowledge to become visual design technologists. The program focuses on developing expertise in front-end web design and development, printing and digital publishing, commercial photography and video production, and motion graphics and visual effects. This intensive program emphasizes both theory and hands-on laboratory practice, preparing students for professional careers in the graphic information technology field.
Program Outline
The program focuses on developing expertise in front-end web design and development, printing and digital publishing, commercial photography and video production, and motion graphics and visual effects.
- Proficiency in industry-standard tools and techniques for graphic design, web development, and video production.
- The ability to manage complex cross-media projects.
- The skills to collaborate effectively in a team environment.
- Preparation for professional careers in the graphic information technology field.
Program Description:
The program is designed for students who have previously completed an AAS degree in a related field, such as animation, desktop publishing, digital arts, digital photography, e-learning design, game technology, graphic design, video production technology, or web design. Students who have earned an Associate of Applied Science degree from a regionally accredited Arizona community college may be eligible to transfer up to 75 credits toward the Bachelor of Applied Science degree.
Outline:
Major Map:
The program offers two major map options: one for on-campus learning and one for online learning. Each map includes a detailed sequence of required courses students must complete to graduate. The major maps also include information about internship opportunities and relevant electives.
Required Courses:
Here are some of the required courses included in the program:
- DIG 105: Introduction to Digital Media
- DIG 205: Design Principles for Digital Media
- DIG 206: Interactive Design
- DIG 310: Web Design and Development I
- DIG 311: Web Design and Development II
- DIG 309: Motion Graphics
- DIG 350: Digital Video Production
- DIG 300: Design and Production for Print
Structure:
The program follows a semester-based structure, with students typically taking 4-5 courses per semester. The program can be completed in 4 years of full-time study.
Schedule:
The program offers flexible scheduling options, including day, evening, and online courses. This allows students to customize their learning experience to fit their individual needs and schedules.
Assessment:
Assessment Methods:
The program uses various assessment methods to evaluate student learning, including:
- Exams
- Quizzes
- Assignments
- Projects
- Presentations
- Portfolios
- Accuracy
- Completeness
- Creativity
- Originality
- Technical proficiency
- Communication skills
Teaching:
Teaching Methods:
The program utilizes a variety of teaching methods, including:
- Lectures
- Discussions
- Demonstrations
- Hands-on activities
- Projects
- Group work
Faculty:
The program features experienced faculty with expertise in various areas of graphic information technology. Many faculty members have industry experience and bring real-world insights to the classroom.
Unique Approaches:
The program emphasizes a hands-on learning approach, where students are actively engaged in applying their knowledge and skills to real-world projects. The program also includes opportunities for students to participate in internships and collaborate with industry professionals.
Careers:
Career Paths:
This program prepares students for a variety of careers in the graphic information technology field, including:
- Art Director
- Commercial Photographer/Videographer
- Front-End Web Designer/Developer
- Graphic Designer
- Motion Graphics Artist/Animator
- Premedia Specialist
- Production Manager
- Quality Assurance Specialist
- Technical/Digital Media Producer
- User Experience/User Interface Designer
- Video Editor The program maintains relationships with industry partners and regularly hosts career fairs.
- Sketch solutions to cross-media problems utilizing industry-standard workflows.
- Implement appropriate industry-standard tools and techniques for managing complex cross-media projects.
Global Opportunities:
The program offers students the opportunity to participate in study abroad programs and gain international experience.
Concurrent Degree Options:
Students can pursue concurrent degrees in related fields, such as Business or Marketing.
Optional Practical Training (OPT):
International students may be eligible for an OPT extension of up to 36 months after graduation.
STEM Designation:
The program is designated as a STEM program, which offers additional career opportunities for international students.