BA (Hons) 3D Games Art & Design
Program start date | Application deadline |
2024-09-18 | - |
2024-09-20 | - |
2025-09-18 | - |
2025-09-20 | - |
Program Overview
The BA (Hons) 3D Games Art & Design program equips students with the artistic and technical skills to excel in the games industry. Through hands-on learning in a real-world studio environment, students develop expertise in concept art, 3D modeling, game design, and industry software. The program boasts a strong industry connection, providing opportunities for real-world briefs, guest speakers, and work placements. Graduates are prepared for diverse roles in the games industry and beyond, with many landing positions at renowned studios and launching their own successful companies.
Program Outline
Degree Overview:
Program:
BA (Hons) 3D Games Art & Design
Objective:
Equip students with the artistic and technical skills necessary to thrive in the games industry.
Focus:
Hands-on learning in a real-world studio environment, emphasizing concept art, 3D modeling and texturing, game design, production processes, and industry software.
Approach:
Blend of project-based work, software and art workshops, and lectures, with assessment through group and individual projects, including portfolio submissions, sketches, storyboards, 3D game assets, and presentations.
Benefits:
- Learn from experienced industry professionals as instructors.
- Gain in-demand artistic and technical skills.
- Develop critical and creative thinking abilities.
- Build a strong portfolio to showcase your work.
- Network with industry contacts and potential employers.
Highlights:
- Rated as the 8th best program in the UK for Animation and Game Design (Guardian University Guide, 2024).
- Recognized as the #1 program in the world for Game Design & Development (The Rookies, 2020).
Outcome:
A degree that prepares graduates for a successful career in the competitive world of game development.
Outline:
Program Structure:
- Three years of full-time study.
- Four years with a sandwich year.
Year 1:
- Introduction to foundational skills in CG, including drawing, life drawing, photography, and software proficiency.
- Explore narrative construction, composition, color design, and character/environment design.
- Participate in a collaborative project to develop a short film, honing filmmaking, narrative, and group skills.
- Understand game design principles and pre-production processes through lectures and practical implementation.
- Enhance critical thinking and analysis through lectures and written analysis of key topics in visual and digital media.
Year 3:
- Explore pre-production processes and design within the videogame industry.
- Undertake a major degree project, simulating professional environments and production processes.
- Conduct research and write a dissertation on a chosen topic related to 3D games art and design.
- Hone both research and writing skills through analytical and contextual interpretation of relevant artefacts.
Optional Year:
- Study abroad at a partner university to broaden your horizons and gain international experience.
- Gain valuable work experience through a paid sandwich year placement in the games industry.
Assessment:
- Continuous assessment through individual and group projects, portfolios, and presentations.
- Emphasis on practical application of skills and knowledge.
- Feedback provided to guide development and improvement.
- Opportunities to showcase your work and receive expert feedback.
Teaching:
- Experienced industry professionals as instructors, bringing real-world expertise to the classroom.
- Blend of theoretical lectures, hands-on workshops, and project-based learning.
- Access to dedicated PC labs equipped with industry-standard software and equipment.
Careers:
- Graduates equipped for diverse roles in the games industry, including 2D/3D animator, concept artist, environment artist, character artist, technical artist, game designer, and more.
- Many graduates land positions at renowned studios like CD Projekt Red, Epic Games, and Rare.
- Career opportunities extend beyond games to visualization industries in architecture, product design, and automotive design.
- Alumni employed by companies like Foster and Partners, Taylor James, and McLaren F1.
- Many graduates successfully launch their own companies, becoming leaders in their fields.
Other:
- The program is designed to foster critical thinking, analytical skills, and creative expression.
- Students benefit from a supportive learning environment with dedicated tutors and staff.
- Opportunities to participate in international competitions and showcase your work.
- Regular industry talks and events provide access to professionals and networking opportunities.
- The program is constantly evolving to stay relevant and adapt to the ever-changing games industry.
UK Students Full time £9250 for the 2024/2025 academic year EU Students Full time £15500 for the 2024/2025 academic year International Students Full time £15500 for the 2024/2025 academic year