Tuition Fee
GBP 18,000
Per course
Start Date
2025-09-01
Medium of studying
Duration
12 months
Program Facts
Program Details
Degree
Masters
Major
Computer Graphics | Game Design | User Experience Design
Area of study
Information and Communication Technologies
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 18,000
Intakes
Program start date | Application deadline |
2024-09-01 | - |
2025-09-01 | - |
About Program
Program Overview
The Immersive & Virtual Reality MA at UCA Farnham equips students with the skills and knowledge to create VR/AR/XR experiences for various industries. The program emphasizes collaborative learning, industry engagement, and access to cutting-edge technology. Graduates can pursue careers as producers, instructional designers, software developers, and more.
Program Outline
Degree Overview:
- Focus: Bringing new worlds and experiences to life through virtual and immersive reality (VR/AR/XR) technologies.
- Duration: One year (full-time)
- Location: UCA Farnham campus
- Start date: September 2024 or September 2025
- Entry Requirements: Honours degree (or equivalent) in the subject/related discipline and/or relevant work experience.
- Course Aim: Equip students with the skills and knowledge to create VR/AR/XR experiences for various industries, including architecture, education, healthcare, and entertainment.
Outline:
- Integrated International Pre-Masters option: Available for students with non-UK educational backgrounds. This one-year preparatory course develops English language skills, specialist knowledge, and research skills necessary for postgraduate study in the UK.
- Term One:
- Fundamentals of Virtual and Immersive Reality: Explores the history and key outputs of VR/AR/XR, along with key theories and concepts.
- Research Methods in Creative Technologies: Learn methods for analyzing and assessing creative technologies and interactive experiences.
- Professional Practice: Choose between a collaborative project with students from other postgraduate programs or a creative business start-up option.
- Term Three:
- Final Major Project: Culminate your learnings and skills to create an ambitious and achievable XR experience project.
- Showreel Compilation: Compile a showcase of mini-projects and prototypes developed throughout the program.
- Exhibition: Celebrate the completed projects with a final exhibition.
Assessment:
- Methods: Varied assessment methods will be used depending on the specific module, including coursework assignments, project work, presentations, and examinations.
- Criteria: Emphasis will be placed on originality, creativity, technical competence, critical thinking, and effective communication of ideas.
Teaching:
- Teaching methods: A combination of lectures, seminars, workshops, individual tutorials, and independent study.
- Faculty: Experienced staff with expertise in XR development, storytelling, game design, and creative technologies.
- Unique Approach: Focus on collaborative learning, industry engagement, and access to cutting-edge VR/AR/XR technology and software.
Careers:
- Potential career paths: Producer, instructional designer, WebAR developer, software developer, design/graphics engineer, AR/VR maintenance, XR gameplay and tools engineer.
Other:
- Fees: £10,500 for UK/EU students, £18,000 for international students (2024/25 entry).
- Scholarships and financial support: Available for UK/EU students and alumni.
- Course costs: Additional costs may include books, printing, study trips, and project materials.
- Facilities: Access to high-end computer labs, VR development studios, games incubator studio, sound production and Foley studios, and specialist libraries.
UK:
£10,500
EU:
£10,500 (see fee discount information)
International:
£18,000 (MA), £17,500 (Integrated International Pre-Masters course - 30 weeks), £8,750 (Integrated International Pre-Masters course - 15 weeks)
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