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Students
Tuition Fee
C$ 50,000
Per year
Start Date
2025-01-06
Medium of studying
Duration
12 months
Program Facts
Program Details
Degree
Courses
Major
Game Design | Game Development
Area of study
Information and Communication Technologies
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2024-08-26-
2024-10-21-
2025-01-06-
2025-05-05-
2025-09-22-
2025-10-27-
About Program

Program Overview


This 12-month Diploma in Game Design program provides comprehensive training in game design principles, coding, game art, and level design. Students develop a professional-quality portfolio, gain industry connections, and master the entire game development cycle, preparing them for a successful career in the gaming industry.

Program Outline


Game Design


Degree Overview:

  • Duration:
  • 12 months
  • Qualification:
  • Diploma in Game Design
  • Outcomes:
  • Professional-quality online portfolio
  • Access to VFS Alumni Directory & Job Board
  • Industry connections
  • Develop proficient skills in coding, game art, or level design
  • Master the entire game development cycle
  • Build industry-ready portfolio and network

Outline:


Term 1:

  • Content:
  • Fundamentals of game theory, pre-production techniques, storytelling
  • Structure:
  • Lectures and workshops
  • Team projects
  • Module Description:
  • Establish foundational knowledge in game design concepts and methodologies.
  • Schedule:
  • Lectures: 2 days/week
  • Workshops: 1 day/week
  • Team projects: Ongoing throughout the term

Term 2:

  • Content:
  • Building upon the foundation established in Term 1, this term focuses on collaborative teamwork and creating a 2D game using Unity
  • Structure:
  • Hands-on projects with increased difficulty
  • Team assignments
  • Module Description:
  • Learn advanced game development skills through real-world project application.
  • Schedule:
  • Project work: 3 days/week
  • Team meetings: 1 day/week
  • Lectures: 1 day/week

Term 3:

  • Content:
  • Transition from theoretical foundations to practical application by working on detailed design documentation, front-end interfaces, and specializing in coding, game art, or level design
  • Structure:
  • Individual projects
  • Expert-led workshops in specialization area
  • Module Description:
  • Develop in-depth knowledge and refine skills in chosen specialization.
  • Schedule:
  • Individual projects: 4 days/week
  • Specialization workshops: 1 day/week

Term 4:

  • Content:
  • Design and plan a final project in teams
  • Structure:
  • Team-based project development
  • Collaborative design and planning activities
  • Module Description:
  • Apply acquired knowledge and skills to a larger-scale team-based project.
  • Schedule:
  • Team meetings and development: 5 days/week

Term 5:

  • Content:
  • Conceive, plan, and execute a final project that delivers an engaging interactive experience
  • Structure:
  • Project implementation and testing
  • Module Description:
  • Bring your vision to life through practical development and iteration.
  • Schedule:
  • Project development: 4 days/week
  • Testing and refinement: 1 day/week

Term 6:

  • Content:
  • Focus on ongoing play-testing, finalization of project, and presentation to the industry
  • Structure:
  • Playtesting and feedback sessions
  • Project finalization and polishing
  • Industry presentation
  • Module Description:
  • Ensure project's quality through rigorous playtesting and feedback, polish development, and present your accomplishment to industry professionals.
  • Schedule:
  • Playtesting and feedback: 2 days/week
  • Project finalization: 2 days/week
  • Industry preparation and presentation: 1 day/week

Assessment:

  • Continuous assessment through:
  • Assignments
  • Project work
  • Class participation
  • Final portfolio and project
  • Assessment criteria based on:
  • Technical proficiency
  • Creativity
  • Problem-solving skills
  • Teamwork
  • Communication

Teaching:

  • Teaching Methods:
  • Interactive lectures and workshops
  • Hands-on projects
  • Individualized coaching
  • Industry expert mentorship
  • Faculty:
  • Experienced game design professionals with industry experience
  • Active researchers in the field
  • Unique Approaches:
  • Emphasis on practical application and real-world project experience
  • Access to industry-standard software and equipment
  • Connections to industry professionals and networking opportunities
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