Program start date | Application deadline |
2024-09-01 | - |
Program Overview
Sheridan's Game Level Design program combines programming, scripting, and design theory to prepare students for careers in the digital game industry. The program emphasizes applied problem-solving and offers a unique integrated approach with game programming. Graduates are well-prepared for roles in game level design, game design, game development, project management, and digital graphics.
Program Outline
Outline:
Semester 1
- CODE: TITLECREDITS
- PROG 50004: Introduction to Programming and Scripting for Games3
- GAME 55586: Story, Quests and Missions3
- GAME 54579: Game Level Design 16
- HIST 56529: Introduction to Game Design Theory3
- GAME 53921: Game Asset Creation3
- Total: 18
Semester 2
- CODE: TITLECREDITS
- GAME 56859: Game Asset Integration (Prerequisite: GAME 53921)3
- GAME 58823: Applications of Scripting for Games3
- GAME 58448: Game Mechanics and Prototyping3
- GAME 50036: Game Level Design 2 (Prerequisite: GAME 54579)6
- MGMT 50036: Game Production3
- Total: 18
Semester 3
- CODE: TITLECREDITS
- GAME 54321: Capstone Project (Prerequisite: HIST 56529 and MGMT 50036)18
- Total: 18 Courses subject to change.
Careers:
Graduates of the Sheridan Game Level Design program will attract strong interest from employers in the digital game industry. Our integrated approach with game programming and emphasis on applied problem-solving are unique in the field, offering the type of preparation employers seek.
Career Employment Areas:
- Game Level Design
- Game Design
- Game Development
- Project Management
- Digital Graphics