Technical Arts, Advanced Diploma
Program start date | Application deadline |
2024-09-01 | - |
Program Overview
This program prepares students for careers as Technical Artists in the video game, animation, and visual effects industries. Students will learn the skills necessary to create and manage digital assets, including 3D models, textures, and animations. The program also covers the technical aspects of game development, such as level design and programming. Graduates of this program will be prepared to work in a variety of positions in the entertainment industry.
Program Outline
Careers:
Technical Artists work in a broad range of positions related to video game production, animation and visual effects for TV and film, and interactive experiences across all digital platforms, in small boutique studios through to large multinational companies.
This program has a two-step admission process: Applicants must meet all entrance requirements and will be accepted on a first qualified basis as long as space remains. Step 1: Meet the following entrance requirements English language proficiency: Category 2 – English Studies 12 (67%) or equivalent Post-secondary education: diploma or degree (or equivalent post-secondary program of a minimum of 60 credits) in any discipline or alternate entry Post-secondary education: diploma or degree (or equivalent post-secondary program of a minimum of 60 credits) in any discipline or alternate entry Applicants who have completed post-secondary studies outside of Canada, the United States, the United Kingdom, Australia or New Zealand will require a basic evaluation of their credentials by the International Credential Evaluation Service (ICES). A comprehensive report may be required under certain circumstances. If you wish to clarify which report is required, please contact digitalarts@bcit.ca. Credential evaluation reports from other Canadian services may be considered.
- Alternate entry: If you do not meet the post-secondary education requirement listed above you may qualify for admission if you meet the English requirement, and the following: Post-secondary education: 30.0 credits in any discipline from a recognized institution Work experience: 5 years in a related field or sector such as gaming, animation, film, visual effects, or computer programming, in one of the following roles (or similar): Animator Effects artist Lighting artist Character modeling Props modeling Game level artist Game designer Game developer Producer UI/UX designer Complete the following form for submission with your online application: Self-Assessment [PDF] Contact the Program Head to discuss your particular situation. Read more about how to meet BCIT’s entrance requirements Step 2: Department assessment Once you have met the entrance requirements, the program area will review your application and contact you for the following: In person or online face-to-face interview session A digital portfolio showcasing aptitude in either artistic or technical skills, showcasing the applicant’s finest works in 3D art, animation, visual effects, game design, or programming projects related to web, mobile, games, and desktop applications. Recommended for success Applicants are strongly encouraged to attend an information session before applying to this program.