3D Modeling, Art and Animation, Diploma
Program start date | Application deadline |
2024-01-01 | - |
2024-05-01 | - |
2024-09-01 | - |
Program Overview
The 3D Modeling, Art and Animation diploma program at BCIT equips students with the skills to enter the game, film, and television industries as 3D Artists. Through hands-on experience in the entire 3D workflow, students are trained by industry professionals using the latest methods and techniques. The program culminates in the production of a marketable demo reel to secure employment in the chosen career path. Graduates are prepared for a variety of 3D-related jobs, including Prop Artist, Animator, and Character Artist.
Program Outline
Degree Overview:
The 3D Modeling, Art and Animation diploma program at BCIT equips students with the skills necessary to enter the game, film, and television industries as 3D Artists. Through hands-on experience in the entire 3D workflow, including modeling, animating, texturing, rigging, lighting, rendering, and compositing, students are trained by industry professionals using the latest methods and techniques. The program culminates in the production of a marketable and appealing demo reel to secure employment in the chosen career path.
Outline:
Term 1:
- Texturing 1
- Rigging 1
- Art Foundations
- Lighting and Rendering 1
- 3D Animation 1
- 3D Modeling 1
Term 2:
- Texturing 2
- Digital Sculpting
- Rigging 2
- Lighting and Rendering 2
- 3D Animation 2
- 3D Modeling 2
Term 3:
- Game Design Pipeline 1
- Texturing 3
- Rigging 3
- Portfolio Production 1
- Lighting and Rendering 3
- 3D Animation 3
- 3D Modeling 3
Term 4:
- Collaborative Project
- Game Design Pipeline 2
- Emerging Trends in 3D Arts
- Portfolio Production 2
- 3D Animation 4
- 3D Modeling 4
Term 5:
- 3D Arts Directed Studies
- Demo Reel Production Capstone Project
- Professional Self Marketing and Presentation
Assessment:
The minimum passing grade for each course is 60%. Students must pass all courses in a given term before proceeding to the next term.
Teaching:
The program is taught by industry professionals who provide current and first-hand knowledge in their areas of expertise. The material covered in the classroom directly relates to work that students will be performing in their future careers. This hands-on training with industry-level tools and resources provides an accurate representation of what work in a studio is like. Courses are reviewed frequently to ensure new tools and programs are implemented into the curriculum.
Careers:
Graduates of the 3D Modeling, Art and Animation program are prepared to enter a variety of 3D-related jobs, including Prop Artist, Animator, Character Artist, Environment Artist, Texture and Shading Artist, Look Development Artist, Lighting Artist, Layout Artist, Junior Rigger, Compositor, and Render Artist.