Bachelor of Science in Entertainment Technology and Design
Program Overview
The Entertainment Engineering and Design program at this university combines engineering and fine arts to prepare students for careers in the entertainment industry. The program offers two paths: Entertainment Technology and Design, which focuses on automation, structural design, and entertainment sound design, and Entertainment Design, which emphasizes design principles and artistic mediums. Students gain hands-on experience through labs, workshops, and internships, and are taught by experienced professionals in the field. Graduates have successfully secured positions in the entertainment industry, including as entertainment engineers, design technologists, and production designers.
Program Outline
Degree Overview:
The Entertainment Engineering and Design program offers two academic paths for students interested in pursuing the interdisciplinary fusion of engineering and fine arts. The Entertainment Technology and Design degree spans automation, structural design, rigging, entertainment venue design, and entertainment sound design. This degree requires 127 credit hours, including 30 credits associated with the university's General Education Core.
Outline:
Entertainment Technology and Design
Technical Knowledge and Skills
- Apply mathematics, science, and engineering to design, manufacture, and construct structures, machines, processes, and live systems
- Design and conduct experiments, analyze data, interpret results
- Design systems, components, and processes
- Use engineering tools and techniques
Fine Art Knowledge and Skills
- Knowledge of entertainment design principles and concepts
- Apply technology to communicate through art
- Express visual concepts creatively
- Demonstrate technical knowledge of various artistic mediums
Interpersonal Skills
- Communicate effectively
- Function on multidisciplinary teams
Responsible Citizenship
- Understand professional and ethical responsibility
- Apply knowledge to societal and global contexts
- Engage in lifelong learning
- Recognize contemporary issues
Course Schedule
Year 1
- First-Year Seminar
- English Composition I
- Mathematics - Calculus I
- Humanities and Fine Arts
- Social Science
Year 2
- Second-Year Seminar
- English Composition II
- Constitutions
- Mathematics - Calculus II
- Physics - General Physics I and Lab
- Statistics
- Humanities and Fine Arts
- Social Science
Year 3
- Entertainment Engineering and Design Seminar I
- Entertainment Engineering and Design Seminar II
- Entertainment Engineering and Design Seminar III
- Entertainment Engineering and Design Seminar IV
- Entertainment Design Fundamental Courses
- Technical Theatre Courses
- Mathematics/Science Elective Courses
- Construction Technology
Year 4
- Senior Design I
- Senior Design II
- Entertainment Technology Tracks
- Technology Science Fundamentals
- Internship in EED
Modules
Entertainment Design Fundamental Courses
- Material Science and Fabrication Techniques
- Basic Kinetic Structures
- Multi-Media Design
- Design for Live Entertainment
- History of Entertainment and Technology
Technical Theatre Courses
- Introduction to Design/Technology
- Theatre Technology I
- Computer Drafting & Rendering: AutoCAD
Construction Technology
- Construction Materials and Methods
- Construction Engineering Mechanics
- Engineering Project Management
Computer Technology
- Digital Logic Design I
- Computer Science I
Assessment:
Assessment methods include:
- Exams
- Projects
- Presentations
- Papers
- Class participation
Teaching:
Teaching Methods
- Lectures
- Labs
- Discussions
- Workshops
Faculty
- Experienced professionals in entertainment engineering and design
- Researchers in the field
Unique Approaches
- Interdisciplinary program that combines engineering, fine arts, and technology
- Hands-on learning opportunities through labs, workshops, and internships
- Focus on preparing students for the entertainment industry
Careers:
Career Paths
- Entertainment engineer
- Design technologist
- Production designer
- Technical director
- Event coordinator
Opportunities
- Work in entertainment venues, such as theaters, concert halls, and theme parks
- Design and build entertainment systems, including lighting, sound, and rigging
- Create and manage entertainment events
Outcomes
- Graduates have successfully secured positions in the entertainment industry
- Many graduates have gone on to successful careers in engineering, design, and production