inline-defaultCreated with Sketch.

This website uses cookies to ensure you get the best experience on our website.

Students
Tuition Fee
AUD 1,050
Start Date
Medium of studying
On campus
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Game Development | Game Design | Software Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
AUD 1,050
Intakes
Program start dateApplication deadline
2024-07-05-
2024-08-05-
About Program

Program Overview


This program combines foundational IT knowledge with advanced computer game development skills. Graduates develop problem-solving, programming, communication, and ethical considerations in the IT sector. The curriculum includes courses in game design, programming, graphics, and project management, preparing students for careers in the gaming industry and beyond.

Program Outline

Degree Overview:

This course offers a combination of fundamental knowledge in information technology and advanced skills in computer games development. Graduates gain competence in areas such as problem-solving, the application of theory to real-world scenarios, programming, communication, project planning, entrepreneurship, lifelong learning, and ethical considerations in the IT sector.


Objectives:

  • Analyze and solve problems in computer games development using core technical skills
  • Collaborate effectively in teams and demonstrate creativity within a professional environment
  • Communicate effectively in various formats and across diverse business and technical contexts
  • Apply ethical, legal, and political considerations to technological issues as socially responsible professionals
  • Demonstrate leadership in technical and business situations and engage in proactive and reflective learning

Outline:


First Year

  • Web Systems
  • Communication for IT Professionals
  • Introduction to Information Systems
  • Programming 1
  • Business Requirements Modelling
  • Programming 2
  • Fundamentals of Interaction Design
  • Introduction to Computer Game Development

Second Year

  • Computer Graphics
  • Database Fundamentals
  • Game Design Methodologies
  • Data Structures and Algorithms
  • Network Fundamentals
  • Advanced Games Programming
  • Project Management and the Professional
  • Electives (6 credit points)

Third Year

  • Interactive 3D Animation
  • Game Design Studio 1
  • Electives (12 credit points)
  • Game Design Studio 2
  • Electives (12 credit points)

Careers:

Career options include computer game developer, data analyst, game/interaction designer, generalist programmer, graphics engine specialist, IT project manager, network specialist, software engineer, and web developer.

SHOW MORE
How can I help you today?