inline-defaultCreated with Sketch.

This website uses cookies to ensure you get the best experience on our website.

Students
Tuition Fee
Start Date
Medium of studying
Duration
Program Facts
Program Details
Degree
Masters
Major
Computer Graphics | Software Development | Game Development
Area of study
Information and Communication Technologies
Course Language
English
About Program

Program Overview


This master's program in Extended Reality (XR) provides advanced training in VR, AR, and MR technologies. Students learn simulation methods, graphic rendering, virtual reality techniques, and programming for physical animation. The program features collaborations with industry leaders, ensuring students are well-prepared for careers in simulation, XR development, and research.

Program Outline

Degree Overview:

You will be trained in graphic rendering and in advanced virtual reality techniques, learn simulation optimization by programming GPUs, and program advanced physical animation techniques… You will also delve into the use of graphics engines and the application of virtual reality techniques for video games, visual effects (CFX and VFX) or non-gaming applications. This allows our students to leave with the best preparation and take a leap in their professional careers. This is an official master’s degree with high national and international recognition and which provides a route to a doctorate. |---|---|---|---| | Hardware Devices | 3 | OB | 1st semester | | Mathematical Fundamentals | 3 | OB | 1st semester | | Projective geometry | 3 | OB | 1st semester | | Numerical Methods | 3 | OB | 1st semester | | Advanced Programming | 6 | OB | 1st semester | | Simulation of Dynamic Systems and Complex Systems | 3 | OB | 1st semester | | Use of Three-Dimensional APIs | 6 | OB | 1st semester | | Development and Integration of VR solutions | 3 | OB | 1st semester | | Concurrent Programming | 3 | OPI | 1st semester | | Rendering and Realistic Visualization | 3 | OB | 2nd semester | | Advanced Animation and Simulation | 6 | OPI | 2nd semester | | Simulation of effects in video games | 6 | OPI | 2nd semester | | Data Display | 3 | OB | 2nd semester | | External Internships | 6 | OB | 2nd semester | |---|---|---|---| | Hardware Devices | 3 | OB | 1st semester | | Mathematical Fundamentals | 3 | OB | 1st semester | | Projective geometry | 3 | OB | 1st semester | | Numerical Methods | 3 | OB | 1st semester | | Advanced Programming | 6 | OB | 1st semester | | Simulation of Dynamic Systems and Complex Systems | 3 | OB | 1st semester | | Use of Three-Dimensional APIs | 6 | OB | 1st semester | | Development and Integration of VR solutions | 3 | OB | 1st semester | | Augmented and Mixed Reality | 3 | OPI | 2nd Semester | | Advanced Virtual Reality | 6 | OPI | 2nd Semester | | Rendering and Realistic Visualization | 3 | OB | 2nd Semester | | Virtual Reality Systems | 6 | OPI | 2nd Semester | | Data Display | 3 | OB | 2nd Semester | | External Internships | 6 | OB | 2nd Semester |


Teaching:


Careers:


Experto en Simulación para Entornos VFX e Ingeniería


Experto en Desarrollo y Diseño para Entornos de Realidad Virtual, Aumentada y Mixta


Investigador/Doctorando de técnicas avanzadas de simulación


Investigador/Doctorando de técnicas avanzadas de mundos inmersivos


Programador de Simulación de Efectos y Realidad Virtual para Videojuegos


Experto en Computer Graphics

SHOW MORE
How can I help you today?