Game - Programming (Optional Co-op) (Fast Track)
Program start date | Application deadline |
2024-09-01 | - |
2025-01-01 | - |
Program Overview
Centennial College's Game - Programming (Fast Track) program equips students with a blend of software engineering and game programming skills. Through a hybrid delivery model, students gain hands-on experience in game development projects and industry-standard tools. The program prepares graduates for careers in the game software industry, including roles such as game programmer, designer, and tester.
Program Outline
Degree Overview:
Overview:
Centennial College's Game - Programming (Fast Track) program prepares students for a career in the game software industry by providing them with a unique blend of skills that combines the core concepts of software engineering with specialized knowledge in game programming. Upon graduation, students will receive an advanced diploma and have the know-how to launch a career in the game software industry.
Objectives:
The program's objectives are to provide students with the knowledge and skills necessary to:
- Design, develop, and implement game software
- Apply software engineering principles to the development of games
- Use industry-standard game development tools and technologies
- Work effectively in a team environment
- Communicate effectively with clients and other stakeholders
Program Description:
The program is a two-year, four-semester advanced diploma program that is delivered in a hybrid mode. The program includes a combination of theoretical and practical coursework, as well as two game development projects that require students to utilize all the technical and business skills acquired during their studies to build high-quality games and/or simulation apps.
Outline:
The program's curriculum includes the following courses:
Semester 1:
- Introduction to Game Programming
- Fundamentals of Programming
- Game Design I
- Computer Graphics I
Semester 2:
- C# Programming
- Data Structures and Algorithms
- Game Design II
- Computer Graphics II
Semester 3:
- Java Programming
- Object-Oriented Design
- Game Development Project I
- User Interface Design
Semester 4:
- C++ Programming
- Software Engineering
- Game Development Project II
- Capstone Project
Assessment:
Students are assessed through a variety of methods, including:
- Assignments
- Quizzes
- Exams
- Projects
- Presentations
Teaching:
The program is taught by a team of experienced faculty members who are experts in game development. The faculty uses a variety of teaching methods, including:
- Lectures
- Tutorials
- Labs
- Workshops
- Guest speakers
Careers:
Graduates of the program can pursue a variety of careers in the game software industry, including:
- Game programmer
- Game designer
- Game artist
- Game tester
- Quality assurance analyst