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Students
Tuition Fee
USD 49,750
Per course
Start Date
Medium of studying
On campus
Duration
18 months
Program Facts
Program Details
Degree
Diploma
Major
Digital Arts | Visual Effects | Video Production
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
USD 49,750
About Program

Program Overview


The Virtual Production Diploma is an 18-month program that provides students with the skills and knowledge necessary to work in the virtual production industry. Students will learn about character, prop, and environment modeling, 3D animation, visual effects, lighting and texturing, rigging, level design, and more. The program culminates with the development of two VFX projects and a student demo reel.

Program Outline

Outline:


Virtual Production Diploma

  • Duration: 18 months
  • Credits: 90
  • Award Type: Diploma
  • Program Starts: 4 times per year

What you will learn:

  • Character, Prop and Environment Modeling
  • 3D Animation
  • Visual Effects
  • Lighting and Texturing
  • Rigging
  • Level design
  • History of Film FX
  • Digital Compositing
  • Green Screen Keying
  • Rotoscoping
  • 2D/3D Tracking
  • Demo Reel and Portfolio Creation

Program Structure:

  • Phase 1: Students learn the principles of hard surface modeling, the art and science of texturing, lighting, and look development, and organic modeling and digital sculpting in ZBrush.
  • They also learn the art of motion, motion capture, facial rigging, and animation, body mechanics, and camera and digital scene creation using Maya, Unreal Engine, and After Effects.
  • Phase 2: Students combine these skills with the concepts and terminology of Game Production and the use of real-time Unreal Game Engines.
  • They participate in advanced modular asset creation, texture and material creation, real-time lighting and environment management, game interactions, game physics and FX, prop and world design, camera control, and the use of Unreal for Virtual and Augmented Reality.
  • Phase 3: Students put their skills together with the development of two VFX projects, managed as if they were already working for a VFX studio.
  • Project creation spans from pre-production to post-production, utilizing real-time and convergence techniques, immersive VR, and more. They also see game production through the Alpha, Beta, and Gold Production levels, in which they will employ advanced light and software techniques.

Careers:

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About University

DAVE School (Digital Animation and Visual Effects School)


Overview:

DAVE School is a specialized institution dedicated to training students in the fields of digital animation and visual effects. It offers diploma programs in VFX Production, Game Production, and Virtual Production, equipping graduates with the skills and knowledge necessary to succeed in the dynamic world of visual media.


Services Offered:

    Diploma Programs:

    DAVE School offers 12-month diploma programs in VFX Production and Game Production, and an 18-month diploma in Virtual Production.

    Industry-Experienced Instructors:

    The school boasts a faculty of instructors with real-world studio experience, providing students with valuable insights and practical knowledge.

    Studio Residency:

    The Game Production program includes a three-month studio residency on campus, allowing students to collaborate on a real game project under the guidance of instructors.

    Career Services:

    DAVE School provides career services to help graduates secure industry positions.

Student Life and Campus Experience:


Key Reasons to Study There:

    Industry-Relevant Curriculum:

    The programs are designed to meet the demands of the current visual effects and animation industry.

    Hands-On Learning:

    Students gain practical experience through projects and studio residencies.

    Experienced Instructors:

    Learning from industry veterans provides valuable insights and connections.

    Career Support:

    DAVE School assists graduates in finding employment opportunities.

Academic Programs:

    VFX Production:

    This 12-month diploma program covers hard surface modeling, texturing, lighting, look development, organic modeling, and digital sculpting.

    Game Production:

    This 12-month diploma program focuses on pre-production techniques, game development, and collaborative work on a real game project.

    Virtual Production:

    This 18-month diploma program combines elements of VFX and Game Production, emphasizing real-time technologies, LED wall virtual sets, and emerging production techniques.

Other:

    Graduate Achievements:

    DAVE School highlights the success of its graduates, showcasing their work on major film and game projects.

    Student Testimonials:

    The school features testimonials from graduates who have secured positions in the industry.

Total programs
3
Location
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