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Students
Tuition Fee
GBP 18,560
Per year
Start Date
Medium of studying
On campus
Duration
24 months
Program Facts
Program Details
Degree
Masters
Major
Digital Arts | Multimedia | Visual Effects
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 18,560
Intakes
Program start dateApplication deadline
2023-09-18-
2023-05-02-
2023-09-262023-07-17
2024-01-16-
About Program

Program Overview


It equips students with programming skills, historical foundations, and critical thinking to create innovative works across diverse media. The program fosters a hands-on, experimental approach, preparing graduates for careers in the creative industries and beyond.

Program Outline


Degree Overview:

  • What is computational art?

It explores the merging of these two fields to create a rapidly evolving field at the forefront of both technological and cultural advancements.

  • Objectives: The program aims to:
  • Develop your artistic practice through creative computation.
  • Challenge you to develop a series of projects for public exhibition.
  • Equip you with the knowledge and skills to apply programming expressively.
  • Encourage you to produce works across diverse media, including 3D printing, laser cutting, robotics, wearables, and traditional art forms.
  • Provide you with the historical foundations, frameworks, and critical skills to effectively express your ideas.
  • Teach you how art provides rigorous ways of thinking.
  • Help you develop a broader understanding of the contemporary art scene and your place within it.
  • Technical requirements: No prior programming experience is required.
  • The program welcomes individuals from diverse backgrounds, including performers, filmmakers, architects, musicians, painters, and computer scientists.

Outline:

  • Year 1:
  • Compulsory modules:
  • Computational Arts-based Research and Theory (30 credits)
  • Workshops in Creative Coding 1 (15 credits)
  • Workshops in Creative Coding 2 (15 credits)
  • Final Project in Computational Arts (60 credits)
  • Optional modules (choose 60 credits worth):
  • Programming for Artists and Designers (15 credits)
  • Computational Form and Process (15 credits)
  • Advanced Audio-visual Processing (15 credits)
  • Physical Computing 1 (15 credits)
  • Physical Computing 2 (15 credits)
  • Data and Machine Learning for Artistic Practice (15 credits)
  • Hacking your creative practice (15 credits)
  • Extended Reality for Creative Practice (15 credits)
  • Special Topics in Programming for Performance and Installation (15 credits)
  • Approaches to Play 1 (15 credits)
  • Approaches to Play 2 (15 credits)
  • Visual Game Development (15 credits)
  • Game Development (15 credits)
  • Motion Capture Techniques and Digital Embodiment (15 credits)
  • Pervasive Gaming and Immersive Theatre (15 credits)
  • Year 2:
  • Compulsory modules:
  • Computational Arts Critical Studies (60 credits)
  • Studio Practice - Computational Arts (90 credits)
  • Optional modules (choose 30 credits from a list approved annually by the department):
  • To be determined annually.
  • Additional opportunities:
  • Audit other classes offered by the department.
  • Audit classes across Goldsmiths and other University of London institutions (subject to agreement).
  • Access to all technical facilities in the department.

Assessment:

  • Year 1: Assessed through a combination of coursework and a final project.
  • Year 2: Assessed through a self-evaluation report, essay, viva voce, and exhibition of final work.

Teaching:

  • Teaching methods: The program employs a variety of teaching methods, including lectures, workshops, seminars, and individual supervision.
  • Faculty: The program is taught by a team of experienced and internationally renowned artists, designers, and technologists.
  • Unique approaches: The program emphasizes a hands-on, experimental approach to learning.
  • Students are encouraged to explore new technologies and develop their own creative ideas.

Careers:

  • Career paths: Graduates of the program have gone on to successful careers in a variety of fields, including:
  • Artist
  • Designer
  • Technologist
  • Researcher
  • Educator
  • Entrepreneur
  • Opportunities: The program provides students with the skills and knowledge they need to succeed in the creative industries and beyond.
  • The program is offered full-time (2 years) or part-time (4 years).
  • The program is taught in English.
  • The program is open to international students.

Annual tuition fees These are the fees for students starting their programme in the 2024/2025 academic year. Home - full-time: £12520 Home - part-time: £6260 International - full-time: £18560 Additional costs There may also be specific additional costs associated with your programme.

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