Program start date | Application deadline |
2023-09-19 | - |
2024-01-09 | 2023-11-04 |
Program Overview
The Computer Games Programming BSc (Hons) at De Montfort University equips students with industry-standard programming skills for a career in the creative games and entertainment industry. The program covers the latest game development techniques, introduces basic game architecture and design elements, and provides access to specialist software like Unity3D and Unreal engines. Graduates are eligible for professional registration with BCS and have high demand in the rapidly expanding field of computer games programming.
Program Outline
Degree Overview
Description:
This course equips you for a technical career in the creative games and entertainment industry, developing industry-standard programming skills and exploring advancements in computer and network technology.
Objectives:
- Enable you to convert your interest in computer games into a skillset for a career in this dynamic field.
- Introduce you to basic architecture, game design elements, and game development programming languages.
Key features:
- Access to specialist software like Unity3D and Unreal engines.
- A vibrant community with access to the Game Society, E-Sports Society, and Games Development Society.
- Potential for a placement year for professional experience in the industry.
- Potential for international experience through the DMU Global programme.
- BCS-accredited, with graduates eligible for professional registration.
- Block teaching for focused learning, frequent feedback, and a better study-life balance.
- Introduces basic game architecture, design, and programming languages.
- Utilizes block teaching for focused learning with one module at a time.
Course schedule:
- First year:
- Game Design & Development
- Markup Languages & Scripting
- Maths & Computer Systems
- C++ Fundamentals
- Second year:
- 3D Modelling & Shader Fundamentals
- Mobile Games and AI for Simulation
- Applied Mechanics and Progressive Game Engines
- Production Level C++
- Third year:
- Advanced Game Engine Application
- Advanced Shader Programming
- Performant Rendering with C++
- Game Development Project
Assessment
Assessment methods:
- Continuous evaluation with a focus on practical development.
- Laboratory tutorials with opportunities for feedback.
- Final Game Development Project.
Assessment criteria:
- Demonstration of knowledge and understanding of key concepts.
- Application of skills in practical scenarios.
- Creativity and innovation in project work.
Teaching
Teaching methods:
- Lectures
- Tutorials
- Laboratory work
Faculty:
Experienced professionals in the field, with industry experience and research expertise.
Unique approaches:
- DMU Replay for accessing and revising recorded lectures.
- Universal Design for Learning (UDL) with a wide range of support for diverse learners.
Careers
Career paths:
- Games programmer
- Artificial intelligence programmer
- Graphics programmer
- 3D modeller
- Web systems developer
- Other computing careers outside the games industry
Career opportunities:
- Work placements with local and national companies
- Graduates working as programmers within and outside the games industry
- Opportunities as mobile or web developers
Career outcomes:
- High demand for graduates in a rapidly expanding field
- Competitive salaries
- Students can join the Game Society or E-Sports Society.
- Students are encouraged to explore professional gaming events.
- DMU Global offers opportunities for international experiences.
- Graduates can obtain professional registration with BCS.
- The course utilizes block teaching for a focused learning experience.
2024/25 tuition fees for UK students: £9,250 2024/25 tuition fees for international students: £16,250