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Students
Tuition Fee
USD 11,100
Per year
Start Date
Medium of studying
On campus
Duration
48 months
Program Facts
Program Details
Degree
Bachelors
Major
Ceramics | Design | Craftsmanship
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
USD 11,100
Intakes
Program start dateApplication deadline
2023-09-182023-06-30
2024-01-012023-09-01
2024-04-01-
About Program

Program Overview


Overview

This exciting course embraces the possibilities of making for both art and design. Glass and Ceramics are a focus but you can work in other materials too, for example, wood, metal, plastic, and digital media. You'll work in excellent individual student workspaces in

National Glass Centre

and

FabLab

, bringing you into contact with professionals in the field, and will be able to take advantage of opportunities such as external competitions and exhibitions.

Previous

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Why us?

  • BA (Hons) Artist Designer Maker: Glass and Ceramics has

    100% Overall Satisfaction

    (National Student Survey 2022)
  • Our graduates embark on a diverse range of careers including professional artists, community artists, academics and teachers
  • Studying at National Glass Centre puts you at the heart of an international network of creative professionals
  • National Glass Centre is also home to the Northern Gallery for Contemporary Art, which has a 50-year history of showing cutting edge contemporary art
  • Learn both traditional and modern making techniques and have access to world-class production facilities
  • Meet internationally renowned, high-profile artists and designers currently working in the glass, ceramics and making fields
  • Be part of a supportive creative community and be encouraged to become nationally, even internationally, networked during your time on the course
  • Develop your confidence, problem-solving skills, communications skills and professionalism so that you are well prepared to enter the professional world
  • Program Outline

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    Course structure

    In the first year – the foundation year – you will study five modules; a module about the foundations of art, design, performance and media production, an essential study skills module, a foundation project module, practical numeracy skills, and an introduction to creative practice module. After completion of this foundation, you will then move onto the Artist Designer Maker: Glass and Ceramics honours degree course.

    Your second year will introduce you to a range of traditional and contemporary craft skills, through staff led demonstrations and seminars as well as hands-on making. You'll learn making skills, ideas development and about key subject themes – all of which will prepare you for self-negotiated projects in your second year where you'll learn about making for particular contexts as well as for exhibition. You'll start to identify your own voice through your work as well as considering debates in the subject and professional practice. The final year is significantly about developing your degree show work, reflecting on your practice, critically positioning your work and importantly planning for your future career.

    Whilst building the core skills of being an artist, designer or maker, this course also offers the chance for you to develop a broader range of skills and attitudes that can allow you to work in other areas. These include: creative thinking, team working, presentation skills, writing skills, research skills, digital skills, and time management.

    Throughout the course, you’ll be assessed through a range of studio practice, visual research – sketchbooks, technical notebooks, and contextual files, your professional development portfolio, written assignments and presentations to fellow students and staff.

    Previous


    Foundation year

    The Creative Industries: Arts, Design, Performance, Media Production Integrated Foundation Year includes five modules:

  • Foundations of Art, Design, Performance and Media Production (40 credits)
  • Essential Study Skills (20 credits)
  • Foundation Project (20 credits)
  • Practical Numeracy Skills (20 credits)
  • Introduction to Creative Practice (20 credits)
  • Some modules have prerequisites. Read more about what this means in our

    Help and Advice article

    .


    Year 1 (national level 4):

    Focus on skill acquisition to introduce a broad base of techniques:

  • Ceramics: throwing, glazes, hand building, slip casting, decals,mono-printing, press moulding
  • Glass: glassblowing, kiln casting, stained glass, glass painting, sandcasting, sandblasting, glass cutting, gluing and construction
  • Finishing techniques: grinding and polishing, wood finishing, metal patination
  • Digital crafts; for example rhinoceros, tinkercad, blender, fusion 360, 3d printing, water jet cutting, laser cutting
  • Wood and metal - basic skills
  • Artists talks and visits will provide examples of professional careers and practice verbal presentation skills
  • Aspects of historical and contemporary artist designer maker contexts
  • Academic research, referencing and writing skills

  • Core modules:

  • Studio Techniques for Making (60 credits)

  • Explore a variety of processes in glassmaking, ceramics, wood, metal and digital fabrication. Experience the value of team-work in shared studio spaces. Organise schedules for different making processes and accomplish new tasks to deadline. Learn traditional making techniques, as well as more recent developments such as waterjet cutting, 3D printing and laser cutting. Enhance your knowledge by researching technical processes used by other artists, designers and makers.

  • Ideas Into Practice (40 credits)

  • Gain the ability to use 3D design software and traditional drawing as tools to develop, research and design ideas. Explore the basic aspects of both traditional and digital drawing. Investigate processes of model making, testing of materials, and thinking skills to generate two bodies of work in response to a project brief. Gain a greater understanding of what different material processes have to offer you and advance your technical and manipulative skills.

  • Key Themes for Art, Design and Making (20 credits)

  • Develop your knowledge and understanding of the historical and contemporary contexts of art, design and making. Explore the work of significant key practitioners - artists, designers and makers. Understand the development of Modernism, Abstraction and Post Modernism and their relationship to movements in contemporary art, craft and design. Learn how to communicate your understanding and build your confidence in research skills, writing and presentations.

    Read more


    Year 2 (national level 5):

    Focus on development of professional transferable skills, understanding of contexts of practice and broader cultural issues, and of independent study and skills acquisition:

  • Continuing skill acquisition, including printmaking for glass and ceramics, advanced ceramics techniques, and digital skills
  • Applying for ‘real world’ opportunities like competitions, exhibitions and work experience
  • First semester: Focus on work in place, space and context through developing a project in response to a specific place, purpose or audience
  • Design boards, visualisations and sample making
  • Second semester: planning, executing and evaluating a self-directed project for exhibition at a professional public gallery - usually at Shipley Art Gallery, Gateshead
  • Opportunity to study abroad including USA, Australia or Sweden

  • Core modules:

  • Making for Place, Space and Audience (40 credits)

  • Develop a project that investigates space, place, context and audience. Explore different modes of practice including socially engaged, site-specific and site-sensitive and working to commission for clients. Identify and use appropriate skills and techniques in the manipulation of materials for a particular place, space, or context. Learn analogue and digital (Rhino) model-making skills and develop testing methodologies to explore your ideas at smaller scale. Develop confidence to pitch your ideas to intended audience and potential clients and learn how to use analogue and digital skills (Illustrator) to create a design board that charts your ideas visually.

  • Making for Exhibition (40 credits)

  • Exhibit your work in a professional gallery (either online or in the gallery). Explore your creative potential and extend your technical abilities through the creation of a body of work. Develop, implement and reflect upon your own work, and exhibit as part of a group show hosted by Shipley Art Gallery and Museum in Gateshead. Expand your knowledge of project management through helping to organise and curate the exhibition.

  • Dialogues in Art, Design and Making (20 credits)

  • Develop your academic skills, including researching, reading and writing. Build on your writing skills and plan a written argument. Hear from professional artists through the weekly 'Creative Lives' programme. Gain a unique insight into professional artists' practice and possible career pathways.

  • Collaborative Creativity (20 credits)

  • Negotiate a relevant placement where you will position your practical and creative skills, build networks and begin to identify relevant professional pathways. Alternatively, work with fellow students from across our different Arts disciplines to create a group negotiated creative outcome.

    Read more


    Final year (national level 6):

    The final year is geared towards the exhibition of a professional body of work at National Glass Centre:

  • Experimentation, visualization, testing in order to develop a professional and resolved body of work for exhibition
  • Refinement of making skills, finishing techniques, presentation methods and consolidation of ideas in a final body of artworks
  • Research and write a critical dissertation relevant to students’ individual studio work and/or career goals. Also, focus on establishing a professional identity and career plan
  • Research career options, understand the nature of the sector the student aspires to enter and in turn develop a relevant career plan
  • Develop online portfolio or drawings and finished work

  • Core modules:

  • Experiment Visualise Prototype (40 credits)

  • Experiment with a range of materials and processes. Make a body of test pieces while developing a specialised understanding of your materials and the technologies required to develop your ideas into an object. Record your research and experimentation in a testing folder to provide a solid reference for future work. Explore how to realise your ideas in two dimensions through drawing and other image making processes, and through computer aided modelling. Produce a professionally presented portfolio of images and design proposals to display a clear narrative on the development of your ideas. Present a prototype artwork or object.

  • Refine Resolve Exhibit (40 credits)

  • Explore your creative potential and extend your technical abilities to a professional level. Create work with a high degree of sophistication and conceptual rigor for online exhibition. Benefit from further opportunities to exhibit within the National Glass Centre and elsewhere. Plan a scheme of work and manage your personal project. Set and achieve goals, culminating in the production of a body of work with a personal creative identity.

  • Dissertation: Your Creative Context (20 credits)

  • Research and write a dissertation of 3500-4500 words that relates to themes and issues relevant to your studio practice or your career ambitions. Demonstrate coherent specialist knowledge and understanding of the historical and contemporary themes/practices relevant to artists, designers and makers and how these relate to your own independent work. Evaluate the creative context in which you hope to work in the future and develop your understanding of the professional world in which you hope to work.

  • Professional Practice: Planning Your Creative Career (20 credits)

  • Develop a career planning portfolio which will help you launch your professional career on graduation. Understand where your practice is placed within the creative industries and prepare yourself to enter your chosen sector. Research the requirements and principles of self-employment and graduate employment. Explore methods of recording and promoting your work and understand the principles of how to cost work realistically. Learn how to produce a range of presentation and communication materials appropriate to present your practice in a professional manner to your intended audience.

    Read more

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    Admission Requirements

    Entry requirements

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    Entry requirements are provided for guidance only and we may offer you an entrance interview which will help us determine your eligibility for your chosen degree. This enables us to consider making you an offer if you are perhaps a mature student who has been out of education for a period of time, or you have gained significant knowledge and skills through employment rather than traditional education.

    Eligible entry qualifications:

    1.

    Normally a minimum of three Level 2 qualifications (NVQ, GCSE or equivalent), including Maths and English at grade C or above** and a minimum of 40 UCAS tariff points from Level 3 qualifications (e.g. A or AS Levels, T Levels, BTEC certificates/diplomas, access courses or equivalent)

    OR

    2.

    Demonstrable evidence of appropriate knowledge and skills acquired from at least three years of post-school work experience.

    If you are unsure of whether you think you might be suitable for the course, please contact us!

    ** If you have studied for a GCSE which has a numerical grade then you will need to achieve a grade 4 or above. Equivalent alternative qualifications are also accepted, such as Level 2 Key Skills in Communication and Application of Number. If you have not achieved a grade C in Maths and English we may be able to work with you to ensure that you are able to gain these in the first year of the course, depending on your experience.

    If English is not your first language, please see our

    English language requirements

    .

    Is your qualification not displaying here? For international qualifications, search our full list of international entry requirements for this course.


    English language qualifications:

    We accept a wide range of English language qualifications. The standard of English language required varies between courses so please check each course page carefully.

    If English is not your first language you should have at least one of the following qualifications (or equivalent) as a minimum.

    International English Language Testing System (IELTS)

    You need an overall score of 6.0, with at least 5.5 or higher in each component: reading, writing, listening and speaking. An alternative approved Secure English Language Test (SELT) will also be accepted if the applicant’s element scores are equivalent to those required for IELTS. After 6 April 2015, you must take your IELTS exams at one of the test centres listed on the

    UKVI website

    .

    Pearson Test of English Academic

    You need an overall score of 59 with no less than 59 in each skill.

    Cambridge Certificate of Proficiency in English (CPE)

    You need grade C or above.

    Cambridge Certification in Advanced English (CAE)

    You need grade C or above.

    O-Level English Language or GCSE English Language

    You need grade C or above (UK Exam board).

    Malaysian SPM 1119

    You need grade 6 or above (only grades 1, 2 or 3 are acceptable for Law).

    Trinity Integrated Skills in English (ISE) II

    You need Merit or Distinction.

    Degree in English

    If you have another qualification not listed above, contact the International Office for advice. If you do not have the necessary level of English you may need to take one of the University's English for Academic Purposes (EAP) University Preparation Courses before you begin your course.

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