Games Programming with foundation year
Program start date | Application deadline |
2023-09-01 | - |
2023-07-01 | 2023-04-28 |
2023-09-19 | 2023-05-25 |
2024-01-01 | - |
2024-09-05 | - |
Program Overview
This four-year BSc (Hons) in Games Programming with foundation year equips students with the programming, mathematics, and physics principles for game development. It emphasizes practical skills, industry-experienced faculty, and cutting-edge technologies. Students develop proficiency in programming languages, physical computing, virtual reality, and artificial intelligence, preparing them for careers in the gaming industry.
Program Outline
Games Programming (including foundation year) - BSc (Hons)
Degree Overview:
This four-year degree course with a built-in foundation year provides students with the programming, mathematics, and physics principles needed for game development. Students will graduate with a full undergraduate degree with the same title and award as those who studied the traditional three-year course.
Key Objectives:
- Equip students with specialist skills in physical computing, virtual reality, and artificial intelligence.
- Develop students' proficiency in relevant programming and scripting languages.
- Provide students with the opportunity to showcase their work at public competitions and gaming events.
- Nurture students' academic abilities and confidence throughout the four-year degree.
Outline:
Foundation Year:
- Cyber Security Fundamentals
- Introduction to Robotics and Internet of Things
- Mathematics
- Programming
Year 1:
- Computer Gaming Hardware Architectures
- Game Design and Development
- Game Programming
- Logic and Mathematical Techniques
Year 2:
- Advanced C++ for Games
- Augmented Toy Development
- Game Engine Development
- Graphics and Shader Programming
Year 3:
- Artificial Intelligence
- Artificial Intelligence for Games
- Creative Technology Project
- Networking for Games
- Prototype Development
- Research Related Learning
- Work Related Learning for Games and Animation
Assessment:
- Coursework assignments
- Presentations
- Group work
Teaching:
- Industry-experienced faculty
- Focus on practical skills development
- Use of cutting-edge technologies
- Access to specialized labs and equipment
Careers:
- Animator
- Games developer
- Games designer
- Software engineer
- Visual effects artist
- Applications developer
- Multimedia programmer
Other:
- Students have the opportunity to engage in public competitions and gaming events.
- The program is approved by TIGA, a games industry partner.
- The modules listed are for the academic year 2023/24 and may change over time.