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Students
Tuition Fee
Per year
Start Date
Medium of studying
On campus
Duration
Program Facts
Program Details
Degree
Masters
Major
Interior Design
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2023-09-01-
2023-07-012023-04-28
2023-09-192023-05-25
2024-01-01-
2024-09-01-
About Program

Program Overview


The Interior Design MA program at London Metropolitan University equips graduates with the knowledge, skills, and critical thinking necessary to succeed in the evolving field of interior design. Emphasizing research-led approaches, independent design thinking, and professional practice, the program fosters a collaborative multidisciplinary environment that reflects the current and future reality of the design industry.

Program Outline


Degree Overview:


Objectives:

  • knowledge, skills, and critical thinking
  • research-led approach
  • collaborative multidisciplinary environment

Description:

  • This MA program addresses the needs of graduates from diverse backgrounds, including interior design, spatial design, and architectural fields.
  • generic and transferable skills
  • seek and create opportunities
  • imbuo their work with meaning
  • keeping abreast of current and upcoming furniture trends
  • design and research
  • theoretical and practical research
  • community of design professionals
  • effect real, meaningful, and beneficial change

Overall Theme and Content:

  • independent design thinking
  • advanced aspects of the profession and practice
  • Design and research occupy a significant portion of the program, with the design process rehearsed through project work.
  • complex and ambiguous context
  • design studio unit

Outline:

The course team will decide which of the alternative core modules should be the core 20 credit modules for the following academic cycle prior to the start of the course each September. This decision is based on the project opportunities arising and the balance of students across the portfolio of MA design courses. Students do not choose which of the alternative core modules to take themselves.


Year 1 modules include:

  • Design Project Development (core, 40 credits): This module asks students to apply research methods acquired in DN7024 Research Methods: Success in Design to their Major Project.
  • The module is core for a number of MA Design courses to foster cross- and interdisciplinary working. The module involves the conduct of a design development project and process through a set project, normally with a 'live' client. Students will receive a brief, research its problems, contexts, and opportunities for design interventions, and present a persuasive design proposition to the client.
  • Interior Contexts (core, 20 credits): This module analyzes and reflects upon the interaction of people, space, and things at the root of interior design.
  • Students will explore ways to analyze, contextualize, and interpret their relationship in relation to a specific interior.
  • Project as Professional Practice: Interior Design (core, 60 credits): This module asks students to present a fully developed interior design proposal using a range of industry-standard written and representational formats and techniques.
  • The proposal must address a problem or scenario approved by the course team as worthwhile and leading to successful fulfillment of the course learning outcomes.
  • Research Methods: Success in Design (core, 40 credits): This module develops students' abilities to identify, evaluate suitability, synthesize, and apply design research methods in support of their practice.
  • The module aims to equip students with the intellectual and technical skills necessary to test and validate design proposition, development, and realization through the collection, appraisal, interrogation, and synthesis of bodies of evidence relevant to the design 'problem' and its context.
  • Design for Change (alternative core, 20 credits): This module focuses on the interaction of people with the designed environment and material culture, and the design characteristics that create meaningful relationships and affect thinking and behaviour.
  • The module recognizes that a primary function of design is to effect change.
  • Material Culture (alternative core, 20 credits): This module examines the world of things as an important area for research as well as a research method.
  • It considers how people design, use, collect, and curate material objects in a variety of environments and how these objects are used to create identities. The module addresses the reasons why consumers desire certain commodities. At the same time, Material Culture Studies is presented as a key methodological approach for researching design practice. The module uses objects as primary research tools to consider how we make sense of the physical world and how objects acquire a variety of meanings for their users, often in unintended ways.
  • Design Project Development: This module asks you to apply research methods acquired in DN7024 Research Methods: Success in Design to the development of your Major Project.
  • The module is core for a number of MA Design courses, in order to foster cross- and interdisciplinary working with the advantages of knowledge exchange and innovation finding that such working practices bring. The conduct of a design development project and process will be rehearsed in the first part of the module though a set project, normally with a ‘live’ client. Through this project, you will receive a brief, research its problems, contexts and opportunities for design interventions and present a persuasive design proposition to the client. You will evidence your developing skills as a designer capable of the sophisticated and evidence-based interrogation of a problematic scenario with all its ambiguities and uncertainties. Through applied research methods and investigatory practice, you will discover, select, test, evaluate and apply design strategies through which your emerging individual approach to the design research and development process will be constructed. Opportunities arising from emerging social, environmental, economic and technological contexts will be sought, and worthwhile and defensible projects leading to an identifiable ‘good’ will be expected. You will be encouraged to engage in both evidence-led process and speculative and discursive enquiry, building a comprehensive knowledge of the current state of the context of your discipline and interests. You will be expected to show good self- and project-management throughout, planning, monitoring and reviewing progress, reframing the project as required when the iterative design process reveals new and unexpected challenges and opportunities. You will explore ways to analyse, contextualise and interpret their relationship in relation to a specific interior. Through this, you should extend and refine a range of representational skills to describe the composition of an interior.
  • Project as Professional Practice: Interior Design: This module asks you to present a fully developed interior design proposal using a range of industry standard written and representational formats and techniques, including effectively collated and presented research material, to a public and professional audience.
  • It specifically builds on research and preparatory work carried out in DN7017 Design Research for Practice, and DN7018 Design Project Development, and will address a problem or scenario approved by the course team as worthwhile and leading to successful fulfilment of the course learning outcomes. The context for your project should be researched in the widest possible sense, and presented with a full set of supporting evidence through which you will test and prove the viability, validity and applicability of your designs, in an evidence-based audit of possible outcomes and relative success. The module and project will enable you to prove your ability successfully to negotiate highly complex problems and situations, to engage in both speculative and well-grounded evidence-based design processes, and to generate valid, applicable and innovative outcomes. You will communicate your individual approach as a designer, your discipline-specific abilities and your professional attributes in an appropriate and convincing manner, in order to enhance your career opportunities upon graduation.
  • Research Methods: Success in Design: This module develops your abilities to identify, evaluate for suitability, synthesise and apply design research methods in support of your practice.
  • It supports the acquisition of a body of research methods and a range of methodological approaches that can be adapted and applied to a wide variety of design challenges, providing the intellectual and technical skills necessary to test and validate design proposition, development and realisation through the collection, appraisal, interrogation and synthesis of bodies of evidence relevant to the design ‘problem’ and its context. Research tools and methodologies must be carefully selected and applied, and their results appraised for validity in relation to the method and the subject of study, in order to avoid the risk of failure in design and the potentially serious or even dangerous consequences of such failure. You will therefore be introduced to a range of design research methods and asked to consider both their suitability and limitations, including ethical and environmental concerns, for application to research for practice in design. The study of research methods themselves will be followed by study of exemplars that reveal success and perhaps more interestingly failure in design, seeking to understand the factors in terms of research and development (or their omission) that contributed to that success or failure. The study of these precedents will lead to a greater understanding of the potential but also the potential pitfalls of applied research methods for design, especially when they are applied without proper consideration or caveats as to the scope of their validity or applicability. The module aims to: • raise awareness of the beneficial impact of rigorous design research by demonstrating through examples how the quality of the design process and outcomes can be enhanced through the application of valid research methods; • enable you to critically select and assemble appropriate research methods and methodological approaches into well-constructed design research programmes for application to practice; • enable the achievement of original findings and proposals through the application of design research methods and methodological approaches to design development and practice; • strengthen both your ability to work independently as a research active practitioner and your confidence to think and act critically, challenging received ideas and preconceptions.
  • Design for Change: Design for Change focuses on the interaction of people with the designed environment and material culture, and the design characteristics that create meaningful relationships and affect thinking and behaviour.
  • The title of the module recognizes that a working definition of what a designer does is, fundamentally, to effect change. When change is deliberately intended or accidentally effected on people in any way, the responsibility to act with care, sensitivity and secure knowledge and information and within an ethical framework is clear. the projects undertaken in this module will be founded in deep and rich research into the impact of design on users. You will research the numerous ways, obvious, subtle and covert, in which designed artefacts and environments affect human thinking, behaviour, emotions, relationships and wellbeing. You will adopt well-established research methods, and where appropriate, construct or synthesise their own. People, whether they are clients, consumers or members of society in general, do not necessarily have the means to express, understand, safely and ethically design or construct the answer to their needs. The role of the designer is to expertly mediate between all the parties, conflicting objectives, needs and desires at play in any given project and ensure the best possible outcome through all the constraints imposed on the project. Different projects might seek to allow, enhance or transform thinking, behaviour or experience. Whatever the brief, you will be expected to research, model and test your design development, always seeking to design while holding the interests of the various parties involved in an ethical balance. Innovation is expected, as is the creation of an individual approach to design. This will arise through a personalised application of sector-specific industry standard research methods to the briefs set. The challenge will be to fulfil the task set while expressing creative identity in solutions for complex and sometimes ambiguous situations. The module aims to: • enable you to identify and understand the cognitive, sensory, psychological, ethical and social factors that are entailed in relationships with objects and environments; • engage you with theories about human/ environmental relationships; • equip you to research and analyse the impact of existing or proposed designs on people and communities; • provide you with the opportunity to design a collaborative, human-centred design research process; • test understanding of the issues and abilities in design research in practice and present process and outcomes convincingly.
  • Material Culture: This module will examine the world of things as an important area for research as well as a way of conducting research.
  • That is, it will consider how people design as well as use, collect, appropriate and curate material objects in a variety of environments and how they are used to help create identities. It will address why consumers desire certain commodities. At the same time, we will consider Material Culture Studies as a key methodological approach for researching design practice. The module will use objects as primary research tools to consider how we make sense of the physical world and how objects acquire a variety of meanings for their users, often in unintended ways. As such it will draw on a range of disciplinary approaches, which could include ethnography, Marxism, psychoanalysis, actor-network theory, etc. as well as social history. These ideas will be considered in our weekly meetings and you will be asked to bring in an object or image to contribute to the group discussions; these will go towards compiling a personal portfolio of examples for assessment. A close analysis of objects and images in relation to a range of theories will enable you to develop knowledge and skills as a reflective practitioner. You will be able to take a single object and use it as the basis for a small exhibition and catalogue entry in order to consider the wider context of material culture operates in different environments and how individuals and societies value, use and curate objects in a number of different ways. You will develop an ability to analyse your own research and writing in a critical manner with the opportunity for interim weekly oral feedback from the tutor and peers in response to objects and images produced for discussion which will eventually comprise assessment item one.

Assessment:


The MA is concluded with a major project

in which you will select an area of study, formulate your own argument or theoretical position, and produce an independent body of work. This project will challenge you to study a topic that interests you and test your creative ambition. This work will be exhibited at the MA graduation show in the central London location.

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