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Students
Tuition Fee
GBP 17,000
Per year
Start Date
2025-09-01
Medium of studying
On campus
Duration
48 months
Program Facts
Program Details
Degree
Bachelors
Major
Graphic Design | Illustration
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 17,000
Intakes
Program start dateApplication deadline
2025-01-01-
2025-09-01-
About Program

Program Overview


Comics and Graphic Novels (with Foundation Year) BA (Hons)

Overview

This course is designed for students who wish to see their comic characters brought to life on a page or screen. It is ideal for visual storytellers or compulsive doodlers who are drawn to comics, cartoons, and graphic novels.


Course Structure

The course includes a foundation year and is available as a full-time program. The course code is W219 BA/CGNFY, and it belongs to the Art & Design department.


Course Routes

  • Degree: 3 years (or 4 with a work placement)
  • Plus foundation year: 4 years (or 5 with a work placement)

Course Details

Foundation Year Core Modules

  • Digital Art (20 credits)
  • Drawing and Making Fundamentals (40 credits)
  • Final Project (40 credits)
  • Study Skills (20 credits)

Year 1 Core Modules

  • Collaboration Project (20 credits)
  • Comics Sequencing (40 credits)
  • Introduction to the Creative Industries (20 credits)
  • Sequencing and Narrative (40 credits)

Year 2 Core Modules

  • Advanced Comics Storytelling (40 credits)
  • Creative Research Project (20 credits)
  • Industry Project (40 credits)
  • Working in the Creative Industries (20 credits)

Optional Work Placement Year

  • Work placement (available between Year 2 and Year 3)

Final-Year Core Modules

  • Major Project (60 credits)
  • Professional Practice (60 credits)

How You Learn

  • Think, dream, and make: learn through doing, with focused studio time for practice-based creative work.
  • Develop your creative voice: you are coached to find and grow your creative voice.
  • Grow resilience: develop a creative journal, capturing your challenges, milestones, and reflections.
  • Join the creative sector: our intensive, career-focused modules help you understand working in the arts and creative industries.
  • Become connected: access our network of alumni and practising creatives at Middlesbrough Institute of Modern Art (MIMA).

Entry Requirements

  • Any combination of level 3 qualifications.
  • Each application is considered on a case-by-case basis.

Employability

  • The course draws on existing and new relationships in targeted sectors to offer live briefs for film and TV, games, advertising, comics, and more.
  • Expected career routes include self-publishing, graphic novel publishing, advertising, marketing, public relations, journalism, editing, publishing, and graphic design.

Information for International Applicants

  • International applicants can find out what qualifications they need by selecting their country.
  • Useful information for non-UK students and applicants is available on our international pages.

Fees

  • UK applicants: £9,535 per year
  • International applicants: £17,000 per year

Other Course Routes

  • This course is also available with an optional work placement year, at no extra cost.

MIMA Creative Week

  • Have a look at the highlights from the School of Arts & Creative Industries Creative Week 2023.

Program Outline


Degree Overview:


What is Comics and Graphic Novels

Comics and Graphic Novels with Foundation Year BA (Hons) is a full-time course from Teesside University.


This degree will help you develop the skills, knowledge, and critical thinking needed to become a successful artist/designer in the graphic novel industry.


You will also have the opportunity to gain industry experience through placements at companies such as Comic Relief.


Degree Aims

The degree aims to provide students with a comprehensive understanding of the history, theory, and practice of comics and graphic novels. It also aims to:

  • creative skills
  • Develop students' ability to critique and respond to comics and graphic novels.
  • employment in the comic-book industry
  • The program seeks to develop your creative voice. This is achieved by offering support in exploring and testing ideas through various media, as part of your personal journey.

Key points about Comics and Graphic Novels (with Foundation Year):

The course is You are taught in-demand digital tools like Adobe and Apple and industry experts such as Shockdom, Dennis Publishing and Viz Comic. Upon completion, you can pursue an exciting career in a variety of roles within comic and graphic novel creation as well as related creative practices.


Outline:

  • Year 1
  • focuses on laying the foundational drawing and comic skills.

The main modules are:

  • Drawing and Making Fundamentals, which is 40 credits
  • Comics Sequencing, which is 40 credits
  • Collaboration Project,which is 20 Credits
  • Sequencing and Narrative, which is 40 credits
  • Year 2
  • delves deeper into
  • storytelling in comics and collaborative creative projects
  • , as well as providing the opportunity to explore your
  • understanding of enterprise
  • in the context of the creative industries.
  • Industry Project which is 40 credits
  • Creative Research Project 20credits
  • Advanced Comics which will be 40 Credits.
  • Working in the Creative Industries which will be 20 creditss.
  • Final Year:
  • allows you to complete your own major project.
  • Major Project is 60 credits
  • Professional Practice 60 credits

Other:

  • Students have the potential to publish their comic book.
  • intensive learning process

Careers: Graduates may pursue careers in several fields, including the following:

  • Comic creator
  • Illustrator
  • Storyboard artist
  • Comic editor
  • Art director and other roles within the comics industry.
  • The course also helps develop transferable skills that may be relevant to other career areas, such as:
  • Critical thinking
  • Problem-solving
  • Communication
  • Time management, which can assist in finding careers in a range of creative sectors

Tuition Fees and Payment Information:

  • Fee for UK applicants: £9,250 a year
  • Fee for international applicants: £17,000 a year
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Admission Requirements

Entry Requirements:


EU Home Students:

  • Any combination of level 3 qualifications.
  • Each application is considered on a case-by-case basis.
  • Applicants may also be able to meet the entry requirements through the university's Summer University modules.
  • For general information, please see the overview of entry requirements.

International Overseas Students (outside EU):

  • Please select your country from the provided list to determine the specific qualifications required.

Additional Information:

  • The university recognizes prior learning (RPL) and may award credit for relevant work, volunteering, and life experiences.
  • To learn more about RPL, please visit the university's website.

Language Proficiency Requirements:


EU Home Students:

  • No additional language requirements are specified for EU home students.

International Overseas Students:

  • No specific language proficiency requirements are mentioned.
  • However, it is advisable for international students to demonstrate a strong command of English, as the program is delivered in English.

Note:

  • The provided information is based on the given context.

Summary:

The entry requirements for this program are fairly flexible, allowing for a range of qualifications and backgrounds. International students may need to demonstrate English language proficiency, but specific requirements are not provided.

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