Comics and Graphic Novels (with Foundation Year) BA (Hons)
Program start date | Application deadline |
2023-09-01 | 2023-07-09 |
2024-01-01 | 2023-11-26 |
2024-09-01 | - |
2025-01-01 | - |
Program Overview
The Comics and Graphic Novels with Foundation Year BA (Hons) from Teesside University provides students with a comprehensive understanding of the history, theory, and practice of comics and graphic novels. The program aims to develop students' creative skills, critical thinking, and industry experience through placements and collaborations with industry experts. Graduates may pursue careers in the comic-book industry or related creative fields, or utilize transferable skills in other sectors.
Program Outline
Degree Overview:
What is Comics and Graphic Novels
Comics and Graphic Novels with Foundation Year BA (Hons) is a full-time course from Teesside University.
This degree will help you develop the skills, knowledge, and critical thinking needed to become a successful artist/designer in the graphic novel industry.
You will also have the opportunity to gain industry experience through placements at companies such as Comic Relief.
Degree Aims
The degree aims to provide students with a comprehensive understanding of the history, theory, and practice of comics and graphic novels. It also aims to:
- creative skills
- Develop students' ability to critique and respond to comics and graphic novels.
- employment in the comic-book industry The program seeks to develop your creative voice. This is achieved by offering support in exploring and testing ideas through various media, as part of your personal journey.
Key points about Comics and Graphic Novels (with Foundation Year):
The course is You are taught in-demand digital tools like Adobe and Apple and industry experts such as Shockdom, Dennis Publishing and Viz Comic. Upon completion, you can pursue an exciting career in a variety of roles within comic and graphic novel creation as well as related creative practices.
Outline:
- Year 1 focuses on laying the foundational drawing and comic skills.
The main modules are:
- Drawing and Making Fundamentals, which is 40 credits
- Comics Sequencing, which is 40 credits
- Collaboration Project,which is 20 Credits
- Sequencing and Narrative, which is 40 credits
- Year 2 delves deeper into
- storytelling in comics and collaborative creative projects , as well as providing the opportunity to explore your
- understanding of enterprise in the context of the creative industries.
- Industry Project which is 40 credits
- Creative Research Project 20credits
- Advanced Comics which will be 40 Credits.
- Working in the Creative Industries which will be 20 creditss.
- Final Year: allows you to complete your own major project.
- Major Project is 60 credits
- Professional Practice 60 credits
Other:
- Students have the potential to publish their comic book.
- intensive learning process
Careers: Graduates may pursue careers in several fields, including the following:
- Comic creator
- Illustrator
- Storyboard artist
- Comic editor
- Art director and other roles within the comics industry.
- The course also helps develop transferable skills that may be relevant to other career areas, such as:
- Critical thinking
- Problem-solving
- Communication
- Time management, which can assist in finding careers in a range of creative sectors
Tuition Fees and Payment Information:
- Fee for UK applicants: £9,250 a year
- Fee for international applicants: £17,000 a year