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Students
Tuition Fee
USD 23,582
Per year
Start Date
Medium of studying
On campus
Duration
48 months
Program Facts
Program Details
Degree
Bachelors
Major
Computer Science | Game Design | Game Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
USD 23,582
Intakes
Program start dateApplication deadline
2023-04-24-
2023-09-19-
2024-01-09-
About Program

Program Overview


Overview

Digital media and gaming applications are at the cutting edge of user experience technology. The Computer Science (Digital Media and Games) BSc is a flexible course that provides graduates with the knowledge and skills to design creatively and commercially.

This specialist degree course will help you understand the nature, diversity and limitations of software artefacts (programs) targeted at the entertainment market and apply your skills to implement and develop your own.

In addition, you’ll acquire in-depth knowledge of algorithms, design, programming and testing techniques. By the end of the course, you’ll have confidence in your knowledge of common system and network architectures and system development approaches, requirements capture, design methods, models, tools, and techniques.

You’ll become well-versed in implementing and testing systems and software maintenance. Key to this course is cultivating a reflective approach to project management issues arising from team-based software development.

All our degrees emphasise acquiring knowledge and skills to develop your new understanding creatively and professionally. Although this is an academic degree, the course balances theory with real-world practice in information and computer management.

Our course is designed for flexibility, so if you’re not sure which route you want to go, you can select modules and specialise gradually during your time with us. You can transfer between Computer Science and Business Computing up to the start of Level 2, then, should you wish, to choose a specialism up to the start of Level 3.

We know that when you graduate, you’ll be working on large projects. That’s why one third of each year of our programmes is project-based. On Levels 1 and 2, you’ll build a software solution in a team, and in your final year you’ll carry out an individual project. You’ll also have the opportunity to showcase your projects at the annual

Made in Brunel (Software Innovation) event, with awards presented by the likes of Cisco, Sky and Xerox.

As part of your degree course, you’ll have the chance to take a year-long work placement between your second year and third year. We’ll support you in finding that all-important paid professional experience, in the UK or abroad. The feedback we’ve received is that those who have taken a placement are much more likely to find a job for which their degree was a formal requirement as it gives you a competitive advantage. Recent graduates have gone on to work for well-known names such as Accenture, Toshiba, Microsoft, British Airways, O2, and Barclays.

Our programmes are accredited by the British Computer Society, the Chartered Institute for IT, for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional (CITP), and on behalf of the Engineering Council, for the purposes of fully meeting the academic requirement for Incorporated Engineer (IEng) and partially meeting the academic requirement for a Chartered Engineer (CEng).

The accreditation also allows you to apply for professional membership of the BCS after you have successfully completed your degree.

The department has been awarded an Athena SWAN Bronze, recognising our dedication to the advancement of gender equality in STEM subjects. We now have an ongoing three-year action plan to further implement strategies and improve our practices. As part of this endeavour, Brunel’s Women in Engineering and Computing mentoring scheme provides our female students with invaluable help and support from the industry.

You can explore our campus and facilities for yourself by taking our virtual tour.

Program Outline

Course content

You’ll work your way up to specialising in digital media and gaming, while gaining a solid grounding in computer science and the integral elements of a computer system.

This course can be studied 3 years full-time or 4 years full-time with placement, starting in September.


Year 1


Year 2


Year 3

This course has a placement option. Find out more about work placements available.

Please note that all modules are subject to change.

Read more about the structure of undergraduate degrees at Brunel.



Careers and your future

Our Computer Science graduates enjoy excellent employment prospects. With the ability to handle the increasing demands of scientific, technological and commercial development in the 21st century, you'll be in high demand with the wide-ranging companies and organisations increasingly dependent on computer technology.

You might start out as a general analyst or programmer, or join a consultancy firm. These are often the first steps towards setting up your own business.

Recent graduates have gone on to work for household names including Microsoft, IBM and Toshiba.



Assessment and feedback

Assessment and feedback varies from one module to another and may be based entirely on coursework, entirely on examination or on a combination of both. As you progress, you’ll learn how to reliably assess the quality and value of your own before you submit it.

Level 1 does not count towards your final degree classification; Level 2 is worth a third; and Level 3 accounts for two thirds. Your final year project is worth a third of the Level 3 marks. Overall the exam-to-coursework ratio is about 60:40.

Read our guide on how to avoid plagiarism in your assessments at Brunel.

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