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Students
Tuition Fee
GBP 18,000
Per course
Start Date
2025-09-01
Medium of studying
On campus
Duration
12 months
Program Facts
Program Details
Degree
Masters
Major
Game Design | Game Development | Software Engineering
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 18,000
Intakes
Program start dateApplication deadline
2023-09-19-
2024-09-01-
2025-09-01-
About Program

Program Overview


UCA's MSc Game Engineering is a one-year postgraduate program that equips students with advanced skills in game development, including 3D graphics, AI, and game engine technologies. Through a combination of theoretical and practical modules, students gain expertise in game engineering principles and their application in complex game projects. The program provides access to state-of-the-art facilities and industry connections, preparing graduates for successful careers in the game industry.

Program Outline


Degree Overview:

UCA's MSc Game Engineering is a one-year postgraduate course designed to enhance your technical skills in the field of video game development. It focuses on advanced game development, including 3D graphics, AI and machine learning, game engine tools and technologies. The program aims to equip you with the knowledge and expertise required to undertake complex game projects and potentially lead future game development initiatives.


Outline:

The course curriculum is structured to provide a comprehensive understanding of game engineering principles and their practical application in game development. It includes modules on:

  • Term 1:
  • Game Engine Programming and Development: Learn the theoretical and practical aspects of game development using specific game engines.
  • Games Research and Professional Contexts 1: Develop critical analytical skills to analyze existing games, gameplay experiences and industry practices.
  • Term 2:
  • Game Artificial Intelligence: Delve into AI, machine learning and their application in games, including agent behavior, environment interaction, and development with Python libraries.
  • Games Research and Professional Contexts 2: Explore diverse topics related to game content, player agency and identity, equality, diversity, and inclusion in the gaming landscape.
  • Choose between a collaborative project or a creative business start-up component.
  • Term 3:
  • Game Engineering Major Project: Undertake a challenging and specialized project in your chosen field of game engineering, showcasing your expertise and skills.
  • This project may involve collaboration with industry partners and will encompass research, design, development, evaluation and documentation.

Assessment:

Assessment methods vary across modules and may include:

  • Individual and group assignments
  • Project work and presentations
  • Critical essays and research reports
  • Examinations (potentially in some modules)

Teaching:

Teaching is delivered by experienced faculty with expertise in game development and related fields. The program combines lectures, seminars, workshops, and hands-on practical sessions to promote active learning and knowledge application.


Other:

  • UCA provides access to state-of-the-art facilities, including computer games studios equipped with high-end PCs, specialized software and game engine tools, sound production studios, and access to a modern library.
  • Students benefit from networking and career development opportunities through industry connections, guest speakers, and participation in events like Pocket Gamer, Guildford Games Festival, and London Games Festival.
  • Graduates have progressed into diverse careers within the game industry, such as Infrastructure Engineer, Audio Programmer, Engineering Technical Lead, Game Developer, AI Engineer, and Gameplay Engineer.
  • Some have secured positions in renowned studios like Ubisoft, Activision, and Rockstar North.
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